non port: games/fs2open/Makefile |
Number of commits found: 24 |
Thursday, 28 Dec 2023
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23:03 Jason E. Hale (jhale)
games/fs2open: Fix configure with CMake >= 3.28.0
While here, "unbundle" devel/jansson which is automatically linked
to if installed. Otherwise, a bundled copy is built and statically
linked to.
PR: 275730
Approved by: portmgr (blanket)
447a689 |
Thursday, 9 Nov 2023
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08:39 Piotr Kubaj (pkubaj)
games/fs2open: update to 23.2.1
b484bd3 |
Saturday, 14 Oct 2023
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16:10 Piotr Kubaj (pkubaj)
games/fs2open: update to 23.2.0
3e761d0 |
Friday, 28 Jul 2023
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17:13 Daniel Engberg (diizzy)
*/*: Bump jpeg-turbo users treewide
New major version 3.0.0
664a2fa |
Thursday, 27 Apr 2023
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12:01 Daniel Engberg (diizzy)
*/*: Bump all users of multimedia/ffmpeg*
...to make sure all picks up new version(s)
f7accb2 |
Tuesday, 25 Apr 2023
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15:17 Christian Weisgerber (naddy)
audio/opus: bump consumers after update to 1.4
feb1fa3 |
Saturday, 11 Feb 2023
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17:53 Piotr Kubaj (pkubaj)
games/fs2open: update to 23.0.0
64e4215 |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Sunday, 7 Aug 2022
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02:15 Piotr Kubaj (pkubaj)
games/fs2open: update to 22.2.0
faf31e9 |
Saturday, 2 Apr 2022
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20:31 Piotr Kubaj (pkubaj)
games/fs2open: update to 22.0.0
2410b02 |
Tuesday, 2 Nov 2021
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11:35 Piotr Kubaj (pkubaj)
games/fs2open: update to 21.4.1
5111914 |
Thursday, 30 Sep 2021
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19:15 Piotr Kubaj (pkubaj)
games/fs2open: update to 21.4.0
6157736 |
Monday, 3 May 2021
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09:02 Piotr Kubaj (pkubaj)
games/fs2open: update to 21.2.0
6fc8280 |
Wednesday, 7 Apr 2021
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08:09 Mathieu Arnold (mat)
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
cf118cc |
Tuesday, 6 Apr 2021
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14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Thursday, 28 Jan 2021
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12:47 pkubaj
games/fs2open: update to release_21_0_0
Change log: (chronologically ordered)
More OpenGL optimizations
Full type information output for Lua documentation. Very useful for writing
Lua scripts.
A new -weaponspew command-line option for printing MediaVP-style statistics,
plus a weapon comparison spreadsheet, to the debug log.
Improved ship lookup behavior in SEXPs for improved performance.
BPTC/BC7 texture compression support
Refactoring and new features for the ship lab.
Missile multi-lock. It's finally in an official build!
Enhancements to the model code in preparation for cool features in 21.2.
IPv6 support for multiplayer
A lot of general fixes for multiplayer.
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Tuesday, 12 May 2020
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22:52 pkubaj
games/fs2open: fix build
Build with Clang 10 fails.
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Thursday, 19 Mar 2020
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23:02 tobik
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030
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Tuesday, 28 Jan 2020
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15:32 pkubaj
games/fs2open: update to 19.0.0
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Monday, 5 Aug 2019
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23:06 jbeich
multimedia/ffmpeg: update to 4.2
Changes: https://git.ffmpeg.org/gitweb/ffmpeg.git/blob/n4.2:/Changelog
ABI: https://abi-laboratory.pro/tracker/timeline/ffmpeg/
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Friday, 26 Jul 2019
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20:46 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
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Sunday, 16 Jun 2019
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16:05 antoine
Clean up LIB_DEPENDS
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Saturday, 8 Jun 2019
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19:37 pkubaj
games/fs2open: fix build when lld is present
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D20268
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Sunday, 12 May 2019
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11:11 pkubaj
FS2Open is an open source port for Windows, OS X and Linux. It features
improved graphics, mod support, mutli-platform support, improved mission
scripting, lua scripting, optimizations, and various bug fixes.
WWW: http://scp.indiegames.us
PR: 229321
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D19953
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Number of commits found: 24 |