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non port: graphics/crystalspace/distinfo

Number of commits found: 6

Sunday, 17 Jul 2011
14:27 jlaffaye search for other commits by this committer
- Remove graphics/crystalspace as it has expired
- Remove graphics/crystalentitylayer as it depends on graphics/crystalspace

Approved by:    acm (maintainer), bapt (mentor)
Original commit
Sunday, 3 Jul 2011
14:12 ohauer search for other commits by this committer
-remove MD5
Original commit
Thursday, 13 Sep 2007
17:10 acm search for other commits by this committer
- Update to 1.0.2
- Remove BROKEN [1]
- Remove obolete patch file

Reported by:    kris, linimon
Original commit
Monday, 21 Aug 2006
03:37 acm search for other commits by this committer
- Add DIST_SUBDIR
- Change DEBUG option to off for default

Approved by:    garga (mentor)
Original commit
Thursday, 9 Feb 2006
12:37 lawrance search for other commits by this committer
Update to 0.99 (2006-01-27).

PR:             ports/92525
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Original commit
Wednesday, 23 Nov 2005
01:19 pav search for other commits by this committer
Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

PR:             ports/89291
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Original commit

Number of commits found: 6