non port: games/xnethack/Makefile |
Number of commits found: 10 |
Tuesday, 19 Mar 2024
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02:13 Yasuhiro Kimura (yasu)
games/xnethack: Move man pages to share/man
Approved by: portmgr (blanket)
8143c93 |
Monday, 5 Jun 2023
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16:53 Robert Clausecker (fuz)
games/xnethack: update to 8.0
Changelog: https://github.com/copperwater/xNetHack/releases/tag/xnh8.0
e675bcb |
Wednesday, 8 Feb 2023
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23:24 Robert Clausecker (fuz)
*/*: Update fuz@fuz.su to fuz@FreeBSD.org
www/writefreely had a stray duplicate MAINTAINER block
from an earlier botched commit. I did intentionally not
touch the entry in UPDATING.
Reviewed by: eduardo, flo
Differential Revision: https://reviews.freebsd.org/D38435
24bd5a3 |
Sunday, 11 Sep 2022
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10:20 Felix Palmen (zirias)
Mk/Uses: always use colon for build/run suffix
Most USES use a colon for build/run(/test) suffixes. Change kde.mk,
qt.mk and pyqt.mk to do the same, and update all ports using that.
Document in CHANGES.
PR: 266034
Exp-run by: antoine
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D36349
ddae4e9 |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Saturday, 25 Jun 2022
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14:28 Li-Wen Hsu (lwhsu) Author: Robert Clausecker
games/xnethack: fix behaviour with mismatched lua version
The latest version of the package has introduced a "lua sandbox" that
comes with a version check against the bundled lua version.
As we unbundle lua, we cannot ensure that this version check succeeds.
Removal of the version check allows us to build a working binary, but
it is uncertain if there are any residual effects from the version
mismatch.
To rule out that possibility, the sandbox code is left disabled by
default but can be enabled if desired through the SANDBOX option.
PR: 264882
4f055da |
Wednesday, 1 Jun 2022
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16:03 Fernando Apesteguía (fernape) Author: Robert Clausecker
games/xnethack: update to 7.1
ChangeLog: https://github.com/copperwater/xNetHack/releases/tag/xnh7.1
PR: 264276
Reported by: fuz@fuz.su (maintainer)
731c485 |
Friday, 11 Mar 2022
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17:30 Neel Chauhan (nc) Author: Robert Clausecker
games/xnethack: update to 7.0
While we are add it, add another flavour for the Qt frontend.
Changelog: https://github.com/copperwater/xNetHack/blob/master/doc/xnh-changelog-7.0.md
PR: 262483
fa2a8dd |
Thursday, 16 Dec 2021
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20:06 Mikael Urankar (mikael) Author: Robert Clausecker
games/xnethack: fix wrong lua version
The game calls for lua 5.4, so USES=lua:54 when unbundling lua (PR #260224).
While we are at it:
- turn games/nethack-nox11 into flavor games/nethack@nox11
- simplify Makefile
- remove archaic pkg-deinstall.in; it's function is superseeded by
messages pkg-deinstall(8) prints on its own
PR: 260224
Reported by: wesley.a.wroten@gmail.com
e8cf9c4 |
Monday, 24 May 2021
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00:09 Li-Wen Hsu (lwhsu) Author: Robert Clausecker
games/xnethack: (new port) Experimental features and improvements applied to
NetHack 3.7-dev
xNetHack is a fork of the dungeon exploration game NetHack. It is a
distant descendent of Rogue and Hack, and a direct descendant of the
development version of NetHack 3.7.
The main goals of xNetHack are to take vanilla NetHack and:
- Fix gameplay balance issues.
- Remove tedious and frustrating parts of the game.
- Make uninteresting parts of the game more interesting.
- Experiment with new ideas from the community.
In general, the game design takes a conservative approach to changing
the gameplay compared to other variants, with focus on deepening
elements of the game rather than broadening them. For example, this
philosophy would prefer to differentiate monsters in a class that all
tend to play the same way, instead of adding new monsters to that class.
WWW: https://nethackwiki.com/wiki/XNetHack
PR: 255456
7ef30ee |
Number of commits found: 10 |