non port: games/vkquake/Makefile |
SVNWeb
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Number of commits found: 24 |
Wed, 15 Mar 2023
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[ 10:10 Jan Beich (jbeich) ] d6ed3ff
games/vkquake: update to 1.30.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.30.1
Reported by: GitHub (watch releases)
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Mon, 12 Dec 2022
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[ 09:20 Jan Beich (jbeich) ] ecdc544
games/vkquake: update to 1.22.3
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.3
Reported by: GitHub (watch releases)
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Sat, 3 Dec 2022
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[ 03:58 Jan Beich (jbeich) ] cd7279f
games/vkquake: update to 1.22.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.1
Reported by: GitHub (watch releases)
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Fri, 2 Dec 2022
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[ 11:17 Jan Beich (jbeich) ] c928d05
games/vkquake: update to 1.22.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.22.0
Reported by: GitHub (watch releases)
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Wed, 12 Oct 2022
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[ 17:45 Jan Beich (jbeich) ] 03b6b97
games/vkquake: update to 1.20.3
Changes: https://github.com/Novum/vkQuake/releases/tag/1.13.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.13.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.20.3
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Sun, 9 Oct 2022
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[ 11:56 Fernando Apesteguía (fernape) ] f57221a (Only the first 10 of 54 ports in this commit are shown above. )
*/*: Release ports from maintainership
Maintainer releases all his ports.
PR: 266871
Reported by: unrelentingtech <greg@unrelenting.technology>
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Sun, 25 Sep 2022
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[ 20:14 Christian Weisgerber (naddy) ] 1e5aaab (Only the first 10 of 76 ports in this commit are shown above. )
audio/flac: bump port revision of consumers after update to 1.4.1
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Sun, 13 Feb 2022
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[ 15:03 Jan Beich (jbeich) ] 2b6b415
games/vkquake: update to 1.12.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.12.2
PR: 261896
Approved by: Greg V (maintainer)
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Tue, 19 Oct 2021
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[ 08:36 Tobias Kortkamp (tobik) ] ce1af7f (Only the first 10 of 154 ports in this commit are shown above. )
*: apply refactor.remove-consecutive-empty-lines
Submitted by: portedit
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Sun, 10 Oct 2021
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[ 19:44 Baptiste Daroussin (bapt) ] 2c672a4 (Only the first 10 of 586 ports in this commit are shown above. )
INSTALLS_ICONS: retire the macro and rework the related dependencies
While here, make sure gtk-update-icon-cache is only on run dependency
where added as a dependency
Enforce gtk3 to depend on gtk-update-icon-cache (previously it was
inheriting the dependency)
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Mon, 4 Oct 2021
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[ 12:06 Jan Beich (jbeich) ] 240cfda
games/vkquake: update to 1.11.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.11.0
PR: 258886
Approved by: Greg V (maintainer)
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Sun, 25 Apr 2021
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[ 22:14 Jan Beich (jbeich) ] 59e3137
games/vkquake: update to 1.05.2
Changes: https://github.com/Novum/vkQuake/releases/tag/1.04.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.04.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.0
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.1
Changes: https://github.com/Novum/vkQuake/releases/tag/1.05.2
PR: 254758
Approved by: maintainer timeout (3 weeks)
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Wed, 7 Apr 2021
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[ 08:09 Mathieu Arnold (mat) ] cf118cc (Only the first 10 of 8873 ports in this commit are shown above. )
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Wed, 23 Dec 2020
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[ 20:12 jbeich ] (Only the first 10 of 48 ports in this commit are shown above. )
devel/vulkan-*: move to graphics/ where vulkan-loader is
Vulkan isn't used for generic compute workloads unlike OpenCL.
For example, waifu2x-ncnn-vulkan is still graphics-related.
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Thu, 26 Nov 2020
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[ 00:30 jbeich ] (Only the first 10 of 18 ports in this commit are shown above. )
devel/vulkan-*: update to 1.2.154
Changes: https://github.com/KhronosGroup/Vulkan-Headers/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/Vulkan-Loader/compare/sdk-1.2.135.0...sdk-1.2.154.1
Changes: https://github.com/KhronosGroup/Vulkan-Tools/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/Vulkan-ValidationLayers/compare/sdk-1.2.135.0...sdk-1.2.154.0
Changes: https://github.com/KhronosGroup/SPIRV-Tools/compare/v2020.2...v2020.4
PR: 251345
Approved by: Greg V <greg@unrelenting.technology> (maintainer, earlier version)
Submitted by: Austin Shafer <ashafer@badland.io> (spirv-tools,
vulkan-validation-layers)
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Sat, 7 Nov 2020
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[ 15:49 jbeich ]
games/vkquake: don't try to open Steam urls
PR: 250387
Submitted by: Alex S
Approved by: Greg V (maintainer)
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Thu, 11 Jun 2020
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[ 15:25 manu ]
vkquake: Fix build when having no X11 deps
When building with no X11 in all the ports vkquake can't find the vulkan_core.h
header. This is because no dependency add /usr/local/include to the CFLAGS.
Fix this by adding setting VULKAN_SDK to ${LOCALBASE}, the Makefile in the Quake
directory will add the proper CFLAGS.
Approved by: Greg V (maintainer)
Differential Revision: https://reviews.freebsd.org/D25233
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Sat, 7 Dec 2019
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[ 07:39 lwhsu ]
Update to 1.03.0 and switch mp3-library to mpg123
Submitted by: daniel.engberg.lists@pyret.net
Approved by: greg@unrelenting.technology (maintainer)
Differential Revision: https://reviews.freebsd.org/D22307
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Fri, 8 Nov 2019
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[ 10:47 tobik ] (Only the first 10 of 263 ports in this commit are shown above. )
games: Add missing USES={gnome,gl,sdl,xorg}
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Thu, 4 Jul 2019
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[ 20:24 jbeich ] (Only the first 10 of 33 ports in this commit are shown above. )
devel/vulkan-*: update to 1.1.108
- Force rebuild all consumers to catch regressions early
Changes: https://github.com/KhronosGroup/glslang/compare/7.10.2984...7.11.3214
Changes: https://github.com/KhronosGroup/SPIRV-Headers/compare/4618b86...c4f8f65
Changes: https://github.com/KhronosGroup/SPIRV-Tools/compare/v2018.6...v2019.2
Changes: https://github.com/KhronosGroup/Vulkan-Headers/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-Loader/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-Tools/compare/sdk-1.1.82.0...sdk-1.1.108.0
Changes: https://github.com/KhronosGroup/Vulkan-ValidationLayers/compare/sdk-1.1.82.0...sdk-1.1.108.0
PR: 238945
Submitted by: Greg V (maintainer)
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Sun, 13 Jan 2019
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[ 16:08 tobik ]
Use USE_SDL where appropriate
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Mon, 3 Sep 2018
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[ 17:48 jbeich ]
games/vkquake: add new port
vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is
based on the popular QuakeSpasm port and runs all mods compatible with it like
Arcane Dimensions or In The Shadows.
Compared to QuakeSpasm vkQuake also features a software Quake like underwater
effect, has better color precision, generates mipmap for water surfaces at
runtime and has native support for anti-aliasing and AF.
https://github.com/Novum/vkQuake
PR: 222182
Submitted by: Greg V <greg@unrelenting.technology>
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Number of commits found: 24 |