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non port: games/tnl/Makefile

Number of commits found: 17

Wednesday, 1 Jun 2011
21:55 rene search for other commits by this committer
Remove expired ports:
2011-05-01 german/citrix_xenapp: "crashes with f10"
2011-05-01 japanese/citrix_xenapp: "crashes with f10"
2011-05-01 net/citrix_xenapp: "crashes with f10"
2011-05-11 comms/gammu-python: since version 1.29.0 comms/gammu uses python by
default
2011-05-01 java/gj: Upstream disapear and distfile is no more available
2011-05-09 net/ipv6socket_scrub: Upstream disapear and distfile is no more
available
2011-05-13 graphics/lodju: depends on rep-gtk, which doesn't build anymore.
2011-05-01 www/mod_pubcookie: will be unsupported by ASF when 2.4.0 is release,
migrate to 2.2.x+ now
2011-05-01 ftp/prozilla: Upstream disapear and distfile is no more available
2011-05-01 www/py-django11: Unsupported (no longer receive security updates or
bugfixes)
2011-05-13 x11-toolkits/rep-gtk: missing rep-config from librep port broke the
build.
2011-05-01 games/tnl: Upstream development has ceased, it doesn't work with
newer CEGUI and is generally broken
2011-06-01 net/vnc2swf: Development is now superseded by deskutils/vnc2flv
Original commit
Saturday, 12 Mar 2011
00:16 amdmi3 search for other commits by this committer
- Deprecate the port properly
Original commit
00:13 amdmi3 search for other commits by this committer
- Mark DEPRECATED as it doesn't work with newer cegui, upstream development has
ceased and it was generally broken for a long time
Original commit
Friday, 11 Mar 2011
11:27 oliver search for other commits by this committer
mark as BROKEN as it does not work with CEGUI 0.7.X and now new release
was made since 2007
Original commit
Tuesday, 27 Apr 2010
21:58 gahr search for other commits by this committer
- Add glew to the list of supported USE_GL variables
- Patch ports depending on GLEW directly

Approved by:    portmgr (pav)
Original commit
Sunday, 28 Mar 2010
06:47 dinoex search for other commits by this committer
- update to 1.4.1
Reviewed by:    exp8 run on pointyhat
Supported by:   miwi
Original commit
Friday, 5 Feb 2010
11:46 dinoex search for other commits by this committer
- update to jpeg-8
Original commit
Monday, 25 Jan 2010
19:15 pav search for other commits by this committer
- Introduce USE_OPENAL variable for OpenAL consumers
- Switch to openal-soft as a default OpenAL implementation

PR:             ports/142123
Submitted by:   mva
Tested by:      pointyhat exp-run
Approved by:    portmgr (hat)
Original commit
Tuesday, 28 Jul 2009
16:34 amdmi3 search for other commits by this committer
- Update URL of my distfile mirror in 87 ports

Approved by:    portmgr (erwin)
Original commit
Saturday, 11 Jul 2009
06:13 oliver search for other commits by this committer
update to 0.6.2b
Original commit
Monday, 5 Jan 2009
16:14 amdmi3 search for other commits by this committer
- Update address of my distfile mirror
Original commit
Saturday, 6 Dec 2008
14:36 oliver search for other commits by this committer
update cegui to 0.6.2
bump PORTREVISION for the affected ports
Original commit
Thursday, 21 Aug 2008
06:18 rafan search for other commits by this committer
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
 - Remove CONFIGURE_TARGET hack in various bsd.*.mk
 - USE_GNOME=gnometarget is now an no-op

Changes to individual ports, other than removing the CONFIGURE_TARGET hack:

= pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables)
  - comms/gnuradio
  - science/abinit
  - science/elmer-fem
  - science/elmer-matc
  - science/elmer-meshgen2d
  - science/elmerfront
  - science/elmerpost

= use x86_64 as ARCH
  - devel/g-wrap

= other changes
  - print/magicfilter
    GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf

Total # of ports modified:  1,027
Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes)

PR:             126524 (obsoletes 52917)
Submitted by:   rafan
Tested on:      two pointyhat 7-amd64 exp runs (by pav)
Approved by:    portmgr (pav)
Original commit
Wednesday, 2 Jul 2008
16:43 oliver search for other commits by this committer
update cegui to 0.6.1
bump PORTREVISION for the affected ports
Original commit
Thursday, 19 Jun 2008
17:28 amdmi3 search for other commits by this committer
Update my email address in 132 ports.

Approved by:    miwi (mentor)
Original commit
Friday, 6 Jun 2008
13:31 edwin search for other commits by this committer
Bump portrevision due to upgrade of devel/gettext.

The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).

PR:             ports/124340
Submitted by:   edwin@
Approved by:    portmgr (pav)
Original commit
Thursday, 22 May 2008
00:05 miwi search for other commits by this committer
Thunder&Lightning is a futuristic action flight simulator and
realtime strategy game that takes place in a large 3D environment.
Jump into the pilot seat of your Lightning aircraft and fight against
Thunder tanks in a fierce battle for control of the island!

Apart from flight simulators, Thunder&Lightning takes inspiration
from (but is not a clone or remake of) the 80's classic Carrier
Command. This means that you will find yourself in control of a
futuristic carrier with aircraft and amphibious tanks at your
disposal. In the long run, there will be multiple Islands to conquer,
each with its own defense strategy.

Although Thunder&Lightning already supports missions, it aims to
be an open-ended game with a dynamically developing world with
scripted events on some occasions.

WWW: http://tnlgame.net/

PR:             ports/121132
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>
Original commit

Number of commits found: 17