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Port details on branch 2022Q2
openjk Community effort to maintain Jedi Academy + Jedi Outcast
g20221013_1 games on this many watch lists=1 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout g20221013_1Version of this port present on the latest quarterly branch.
Maintainer: pkubaj@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2019-04-30 18:52:20
Last Update: 2023-07-28 17:13:17
Commit Hash: 664a2fa
People watching this port, also watch:: mkdesktop, snes9x-gtk, wmicons, gogrepo, libretro-emux
License: GPLv2
WWW:
https://openjk.org
Description:
OpenJK is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. This project does not attempt to rebalance or otherwise modify core gameplay.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (20 items)
Collapse this list.
  1. /usr/local/share/licenses/openjk-g20221013_1/catalog.mk
  2. /usr/local/share/licenses/openjk-g20221013_1/LICENSE
  3. /usr/local/share/licenses/openjk-g20221013_1/GPLv2
  4. bin/jamp
  5. bin/jasp
  6. share/JediAcademy/OpenJK/cgameamd64.so
  7. share/JediAcademy/OpenJK/jagameamd64.so
  8. share/JediAcademy/OpenJK/jampgameamd64.so
  9. share/JediAcademy/OpenJK/uiamd64.so
  10. share/JediAcademy/base/cgameamd64.so
  11. share/JediAcademy/base/jampgameamd64.so
  12. share/JediAcademy/base/uiamd64.so
  13. share/JediAcademy/openjk.amd64
  14. share/JediAcademy/openjk_sp.amd64
  15. share/JediAcademy/openjkded.amd64
  16. share/JediAcademy/rd-vanilla_amd64.so
  17. share/JediAcademy/rdsp-vanilla_amd64.so
  18. @owner
  19. @group
  20. @mode
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Dependency lines:
  • openjk>0:games/openjk
To install the port:
cd /usr/ports/games/openjk/ && make install clean
To add the package, run one of these commands:
  • pkg install games/openjk
  • pkg install openjk
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: openjk
Flavors: there is no flavor information for this port.
distinfo:
TIMESTAMP = 1667154560 SHA256 (JACoders-OpenJK-g20221013-c2095bb_GH0.tar.gz) = b875b222debf209daf1aa1c3c1a76a864240695e5731cd715d643b20cc8e94f7 SIZE (JACoders-OpenJK-g20221013-c2095bb_GH0.tar.gz) = 13513267

Packages (timestamps in pop-ups are UTC):
openjk
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latestg20221013_1g20221013_1-g20221013_1g20221013_1-g20200823-
FreeBSD:13:quarterlyg20221013_1g20221013_1-g20221013_1g20221013_1g20221013_1g20221013_1g20221013_1
FreeBSD:14:latestg20221013_1g20221013_1-g20221013_1g20221013_1g20221013-g20221013
FreeBSD:14:quarterlyg20221013_1g20221013_1-g20221013_1g20221013_1g20221013_1g20221013_1g20221013_1
FreeBSD:15:latestg20221013_1g20221013_1n/ag20221013_1n/ag20221013_1g20221013_1g20221013_1
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. cmake : devel/cmake-core
  2. ninja : devel/ninja
  3. sdl2-config : devel/sdl20
  4. xorgproto>=0 : x11/xorgproto
  5. xorgproto>=0 : x11/xorgproto
  6. x11.pc : x11/libX11
Runtime dependencies:
  1. x11.pc : x11/libX11
Library dependencies:
  1. libpng.so : graphics/png
  2. libGL.so : graphics/libglvnd
  3. libGLU.so : graphics/libGLU
  4. libjpeg.so : graphics/jpeg-turbo
  5. libSDL2.so : devel/sdl20
There are no ports dependent upon this port

Configuration Options:
No options to configure
Options name:
games_openjk
USES:
compiler:c++11-lang cmake gl jpeg localbase sdl xorg
pkg-message:
For install:
OpenJK requires the original game files from Star Wars: Jedi Knight: Jedi Academy to work properly. These can come from an original CD or from GOG.com. If using the GOG.com version, you must extract the files from setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe using the innoextract package. The files will be in a directory named app. Inside the app directory, there is a GameData directory. Inside the GameData directory, there is a directory named base. This base directory must be moved to ~/.local/share/openjk The easiest way to do this is to follow these steps: $ mkdir -p ~/.local/share/openjk $ innoextract setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe $ cd app/GameData $ cp -R base ~/.local/share/openjk You can then delete everything else that is extracted from the exe, such as the tmp directory. The multiplayer game binary is jamp and the single player game binary is jasp. If you own a copy of Star Wars: Jedi Knight: Jedi Outcast, its game files may be used to play that game, though upstream makes no guarantees on your success in playing this game.
Master Sites:
Expand this list (1 items)
Collapse this list.
  1. https://codeload.github.com/JACoders/OpenJK/tar.gz/c2095bb?dummy=/
Collapse this list.

There are no commits on branch 2022Q2 for this port