notbugAs an Amazon Associate I earn from qualifying purchases.
Want a good read? Try FreeBSD Mastery: Jails (IT Mastery Book 15)
All times are UTC
non port: games/openarena/distinfo

Number of commits found: 7

Friday, 18 May 2012
20:21 rm search for other commits by this committer
- split out -server part from ioquake3-based ports:
  - games/ioquake3-devel-server added
  - games/ioquake3-server added
  - games/iourbanterror-server
  - games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8

Doing this in single commit since all this ports are
tightly interconnected.

PR:             ports/165842
Submitted by:   Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
Original commit
Monday, 12 Dec 2011
21:05 crees search for other commits by this committer
- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
  (e.g. for BATCH mode)
- Add pkg-config build dependency

ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen

ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
- New protocol version 71
- Reduced VOIP latency
- Modular rendering system
- Added r_mode -2 for using display resolution
- Clang support

- Switch from engine src dist 21 to 22 (both r1910 based)

- Update to B50

iourbanterror, openarena:
- Clean up plist
- Disable GAMELIBS option

PR:             ports/162301
Submitted by:   Dominic Fandrey <> (maintainer)
Feature safe:   yes
Original commit
Sunday, 21 Aug 2011
03:27 swills search for other commits by this committer
- games/ioquake3-devel
  - Update engine from SVN r1936 to r2064

- games/iourbanterror
  - Follow ioquake3-devel engine update

- games/openarena
  - Update engine source 20 to 21 (both based on ioq3 SVN r1910)

PR:             ports/158600
Submitted by:   Dominic Fandrey <> (maintainer)
Original commit
Sunday, 20 Mar 2011
21:43 dhn search for other commits by this committer
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test

- Update to SVN r1936, includes bug fixes and security enhancements

- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"

- Add SVN release information to PORTVERSION
- Use r1936 engine sources

- Update to SVN r1910 based engine sources

- Update from B47 to B48 release

PR:             ports/155716
Submitted by:   Dominic Fandrey <> (maintainer)
Original commit
Wednesday, 1 Dec 2010
13:27 pav search for other commits by this committer
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys

- Update to SVN snapshot 1803, contains a number of fixes including the PAE
  patch by Nerius Landis
- Make the port capable of being a master port

- Update to the latest source release
- Add PAE fix

- Update to the latest release

- Abandon urbanterror provided source for ioquake3 source, because the project
  has announced a switch to a closed source licensing model
- Enslave to games/ioquake3-devel
- Change versioning scheme to resemble official version numbers
- Bump portepoch

PR:             ports/152637
Submitted by:   Dominic Fandrey <> (maintainer)
Original commit
Thursday, 25 Nov 2010
15:29 pav search for other commits by this committer
- Update openarena to 0.8.5 and spin out two extra ports
- Move maintainership to the submitter

PR:             ports/146818
Submitted by:   Dominic Fandrey <>
Approved by:    old maintainer
Original commit
Thursday, 6 Sep 2007
03:50 alepulver search for other commits by this committer
OpenArena is an open-source content package for Quake III Arena licensed under
the GPL, effectively creating a free stand-alone game. You do not need Quake
III Arena to play this game.

Bots were added starting in 0.6.0. They will spout taunts and everything!

Concepts would be loose, so don't expect a remake of Klesk in his original
Klesk form, or any direct remakes of any map/weapon/model.


PR:             ports/115072
Submitted by:   Josh Tolbert <hemi at>
Original commit

Number of commits found: 7