non port: games/linux-quake4/Makefile |
SVNWeb
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Number of commits found: 31 |
Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Wed, 20 Jul 2022
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[ 14:21 Tobias C. Berner (tcberner) ] d56127b (Only the first 10 of 744 ports in this commit are shown above. )
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above )
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Thu, 6 May 2021
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[ 11:47 Mathieu Arnold (mat) ] 3505159 (Only the first 10 of 144 ports in this commit are shown above. )
Deorbit RESTRICTED && NO_CDROM, part two.
Move ports to the licenses framework.
RESTRICTED → auto-accept (unless expressly stated otherwise)
NO_CDROM → dist-mirror pkg-mirror auto-accept
Differential Revision: https://reviews.freebsd.org/D30010
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Thu, 1 Dec 2016
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[ 11:18 mat ] (Only the first 10 of 56 ports in this commit are shown above. )
Don't quote {} in find -exec calls.
Braces are not shell metacharacters, and they do not need to be quoted.
By the time find parses its arguments and dicovers them, the quoting
will have been removed by the shell anyway.
Sponsored by: Absolight
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Mon, 5 Sep 2016
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[ 19:23 tijl ] (Only the first 10 of 303 ports in this commit are shown above. )
- Replace Mk/bsd.linux-apps.mk and Mk/bsd.linux-rpm.mk with
Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework. (Only the first 15 lines of the commit message are shown above )
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Mon, 23 May 2016
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[ 16:46 mat ] (Only the first 10 of 14 ports in this commit are shown above. )
Cleanup some other NO_PACKAGE madness.
With hat: portmgr
Sponsored by: Absolight
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Thu, 5 Nov 2015
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[ 12:36 mat ] (Only the first 10 of 206 ports in this commit are shown above. )
Fix ports that confused the meaning of WRKDIR and WRKSRC.
PR: 204056
Submitted by: mat
Reviewed by: bapt
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D2735
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Wed, 27 May 2015
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[ 00:15 amdmi3 ] (Only the first 10 of 26 ports in this commit are shown above. )
- Don't cat pkg-message from Makefiles
Approved by: portmgr blanket
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Thu, 14 May 2015
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[ 10:15 mat ] (Only the first 10 of 1814 ports in this commit are shown above. )
MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
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Mon, 29 Dec 2014
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[ 01:16 amdmi3 ]
- Fix reporting files that should be removed manually
- Drop @dirrm* from plist
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Tue, 15 Jul 2014
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[ 15:19 adamw ] (Only the first 10 of 13 ports in this commit are shown above. )
Add DOCS to OPTIONS_DEFINE to ports that check for PORT_OPTIONS:MDOCS.
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Mon, 26 May 2014
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[ 02:33 eadler ] (Only the first 10 of 48 ports in this commit are shown above. )
Multiple ports: reset maintainers
Maintainers for these ports have been notified on 5 separate occasions
over the course of several months about pending actions required.
We really appreciate the time and effort you put in to maintain
these ports.
If you are still interested in helping to maintain these ports just
reply to me or file a PR and I will happily assign the port to you
again.
Approved by: portmgr (implicit)
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Thu, 22 May 2014
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[ 07:59 miwi ]
- Stage support
PR: 187865
Submitted by: Johannes Jost Meixner <xmj@chaot.net>
Approved by: maintainer timeout
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Fri, 20 Sep 2013
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[ 17:36 bapt ] (Only the first 10 of 1149 ports in this commit are shown above. )
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Fri, 31 May 2013
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[ 14:40 jgh ] (Only the first 10 of 45 ports in this commit are shown above. )
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
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Thu, 19 Mar 2009
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[ 17:28 bsam ] (Only the first 10 of 136 ports in this commit are shown above. )
Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.
The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.
The idea was taken from bsd.gnome.mk and others.
More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.
Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.
Other changes are coming. Stay tuned!
PR: ports/132510
Submitted by: bsam (me)
Exp-run by: portmgr (pav)
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Sun, 9 Sep 2007
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[ 21:36 acm ]
- Update to 1.4.2
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Wed, 8 Nov 2006
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[ 00:12 acm ]
- Remove ONLY_FOR_ARCHS
Suggested by: kris
Noticed by: alepulver
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Wed, 2 Aug 2006
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[ 19:50 acm ]
- Update to 1.3
- Removed USE_X_PREFIX
- Added NO_CDROM and NO_PACKAGE
- Added linux- prefix to all quake* scripts
Approved by: garga (mentor)
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Sun, 23 Jul 2006
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[ 02:45 acm ] (Only the first 10 of 71 ports in this commit are shown above. )
Change maintainer address to my @FreeBSD.org email
Approved by: garga (mentor)
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Sat, 24 Jun 2006
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[ 19:58 alepulver ]
- Do not install standard libraries since they are now present in
linux_base-fc4.
Approved by: maintainer
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Sat, 3 Jun 2006
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[ 17:24 alepulver ]
- Update to 1.2.1
- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].
PR: ports/96789
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by: alepulver [1]
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Sat, 8 Apr 2006
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[ 21:59 pav ]
- Update to 1.1
PR: ports/95099
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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Thu, 6 Apr 2006
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[ 00:21 edwin ] (Only the first 10 of 14 ports in this commit are shown above. )
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Sun, 26 Mar 2006
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[ 21:58 pav ]
- Update to 1.0.6
- Install into X11BASE
- Cleanup
- Take over maintainership
PR: ports/92383
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: Andrew Pantyukhin <infofarmer@gmail.com> (maintainer)
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Mon, 16 Jan 2006
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[ 23:11 tdb ]
- Update MASTER_SITES
PR: 91889
Submitted by: infofarmer@gmail.com (maintainer)
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Tue, 22 Nov 2005
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[ 02:51 edwin ]
maintainer-update games/linux-quake4
Make linux-quake4 fetchable.
Reported by: Kris Kennaway
Oh man, we need to support torrent links in bsd.port.mk.
See also bin/89403
PR: ports/89299
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
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Thu, 17 Nov 2005
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[ 22:25 edwin ]
New maintainer: "Andrew P." <infofarmer@gmail.com>
I'm not a gamer, and I don't own the game, but this is an
important port and it would be a pity to see it orphaned. So
I'm willing to take maintainership until someone more suitable
steps forward..
BTW, Q4 runs great on FreeBSD. There are still a few tweaks
to be made (e.g. q4 would be glad to see linprocfs), but overall
it runs without any bugs, glitches or performance problems.
We need to put some pressure on Ati guys to release either
drivers or specs. Maybe we'll talk later about it at advocacy@.
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[ 21:21 edwin ]
update games/linux-quake4 to 1.0.5
o Update to 1.0.5
o Fix pkg-plist
o Add SHA256
o Old savegames seem to be compatible
PR: ports/89199
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
Approved by: Ed Schouten <ed@fxq.nl>
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[ 11:38 edwin ]
[New port] games/quake4
id Software has released Linux binaries for Quake 4! Hooray!
They seem to work on FreeBSD as well (worked on my machine,
about 5 FPS ;-)).
There isn't a port for it at the moment, so I've made one.
I don't feel like maintaining it, because I can't really
test it on my machine.
The port isn't complete; There isn't a switch to install
dedicated only (wouldn't be hard though) and I guess we
shouldn't be able to build packages from it.
Have fun! :-)
* Renamed it to games/linux-quake4 to stay consistent with other quake ports.
PR: ports/87764
Submitted by: Ed Schouten <ed@fxq.nl>
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Number of commits found: 31 |