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non port: games/ioquake3/files/patch-Makefile

Number of commits found: 17

Wednesday, 10 Mar 2021
16:38 pkubaj search for other commits by this committer
games/ioquake3: missing patch for powerpc64le
Original commitRevision:568016 
Monday, 15 Feb 2021
01:47 pkubaj search for other commits by this committer
games/ioquake3: fix build on powerpc64le
Original commitRevision:565282 
Sunday, 15 Nov 2020
02:00 pkubaj search for other commits by this committer
games/ioquake3: fix build on powerpc64

MFH:		2020Q4 (fix build blanket)
Original commitRevision:555161 
Monday, 25 Apr 2016
22:43 kami search for other commits by this committer
Update and clean up the ioquake3 family of ports.

The following maintenance operations were performed:

- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
  - Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
  - Add support for slaves using different SDL versions
- games/ioquake3-devel
  - Update to GIT revision 2808
  - Use SDL2
- games/iourbanterror
  - Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
  - Update 4.2.018 to 4.2.023
- games/urbanterror-data
  - Update 4.2.018 to 4.2.023
  - Fix install without DOCS

Reviewed by:	cs
Approved by:	cs
Differential Revision:	https://reviews.freebsd.org/D5816
Original commitRevision:414032 
Wednesday, 30 Sep 2015
15:18 novel search for other commits by this committer
Fix build when system libspeex is installed

The build system uses incorrect include order and it picks system
libspeex headers instead of bundled one so build fails because of
the interface difference.

Fix that by forcing including bundled libspeex. This also fixes
build of iourbanterror build.

PR:		201926
Original commitRevision:398218 
Friday, 30 May 2014
05:52 ak search for other commits by this committer
- Revert per maintainer's request

Requested by:	Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Approved by: portmgr (NO_STAGE override)
Original commitRevision:355788 
Friday, 23 May 2014
04:15 ak search for other commits by this committer
- Fix build with clang on i386 arches [1]
- Support STAGEDIR

Reported by:	swills [1]
Original commitRevision:354909 
Monday, 12 Dec 2011
21:05 crees search for other commits by this committer
ioquake3:
- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
  (e.g. for BATCH mode)
- Add pkg-config build dependency

ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen

ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
- New protocol version 71
- Reduced VOIP latency
- Modular rendering system
- Added r_mode -2 for using display resolution
- Clang support

openarena:
- Switch from engine src dist 21 to 22 (both r1910 based)

openarena-oax:
- Update to B50

iourbanterror, openarena:
- Clean up plist
- Disable GAMELIBS option

PR:             ports/162301
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Feature safe:   yes
Original commit
Friday, 18 Dec 2009
19:54 pav search for other commits by this committer
- Cleanup
- Update devel port to svn r1754

PR:             ports/141453
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Original commit
Wednesday, 9 Sep 2009
14:50 alepulver search for other commits by this committer
- Update to version 1.36.
- Take maintainership.
- Prepare for future slave port ioquake3-devel.

PR:             ports/138535
Submitted by:   Dominic Fandrey <kamikaze@bsdforen.de>
Original commit
Saturday, 19 Apr 2008
17:56 miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Original commit
Saturday, 29 Sep 2007
01:41 alepulver search for other commits by this committer
- Fix building when MP3 option is disabled.
Original commit
Friday, 14 Sep 2007
18:14 alepulver search for other commits by this committer
- Add CELLSHADING and MP3 options (patches from official site).
- Don't use += when initializing MAKE_ENV.
- Add note in pkg-message about CELLSHADING option.

Obtained from:  http://ioquake3.org/?page=patches
Original commit
Tuesday, 26 Dec 2006
03:23 alepulver search for other commits by this committer
- Fix SMP option when CLIENT is not selected.

Reported by:    steve@crowders.org
Original commit
Wednesday, 8 Nov 2006
20:49 alepulver search for other commits by this committer
- Update to version 1.34-rc2.
- Use official SVN snapshot.
Original commit
Sunday, 11 Jun 2006
22:59 alepulver search for other commits by this committer
- Update to version 1.33 (SVN rev 797).
- Add pkg-message about how to fix SDL sound problems.
Original commit
Wednesday, 7 Jun 2006
22:42 alepulver search for other commits by this committer
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.

WWW: http://icculus.org/quake3/
Original commit

Number of commits found: 17