non port: games/fheroes2/Makefile |
Number of commits found: 45 |
Sunday, 17 Mar 2024
|
21:42 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.13
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.13
ca26ddd |
Sunday, 11 Feb 2024
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11:48 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.12
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.12
a3d8860 |
Sunday, 24 Dec 2023
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10:08 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.11
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.11
03c3d04 |
Monday, 20 Nov 2023
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14:32 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.10
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.10
7d0edfc |
Wednesday, 11 Oct 2023
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18:26 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.9
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.9
a0fc85d7d |
Wednesday, 13 Sep 2023
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17:03 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.8
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.8
66dc23b |
Tuesday, 15 Aug 2023
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19:59 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.7
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.7
3450872 |
Sunday, 16 Jul 2023
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00:05 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.6
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.6
2a399ec |
Wednesday, 14 Jun 2023
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12:49 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.5
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.5
81954bb |
Sunday, 14 May 2023
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21:40 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.4
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.4
da4afc8 |
Tuesday, 25 Apr 2023
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15:17 Christian Weisgerber (naddy)
audio/opus: bump consumers after update to 1.4
feb1fa3 |
Wednesday, 12 Apr 2023
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14:19 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.3
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.3
16b917c |
Monday, 13 Mar 2023
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00:02 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.2
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.2
76e87c3 |
Wednesday, 8 Feb 2023
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20:18 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.1
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.1
4af3a14 |
Wednesday, 21 Dec 2022
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17:39 Piotr Kubaj (pkubaj)
games/fheroes2: update to 1.0.0
Changelog: https://github.com/ihhub/fheroes2/releases/tag/1.0.0
7d6ac1b |
Monday, 14 Nov 2022
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00:35 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.21
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.21
da53750 |
Tuesday, 11 Oct 2022
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13:34 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.20
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.20
be5a647 |
Tuesday, 13 Sep 2022
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17:04 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.19
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.19
71e7545 |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Wednesday, 10 Aug 2022
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17:20 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.18
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.18
7df1c16 |
Friday, 15 Jul 2022
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23:51 Piotr Kubaj (pkubaj)
games/fheroes2: add timidity to RUN_DEPENDS
Apparently needed to have working sound in some configurations.
Reported by: crypt@crypts.me
3793a17 |
Monday, 11 Jul 2022
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15:18 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.17
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.17
19aadb6 |
Sunday, 12 Jun 2022
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12:51 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.16
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.16
74eb8b3 |
Sunday, 8 May 2022
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00:21 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.15
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.15
b27acbe |
Monday, 11 Apr 2022
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10:46 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.14
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.14
81667b2 |
Monday, 7 Mar 2022
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14:04 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.13
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.13
ab68e9d |
Tuesday, 8 Feb 2022
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12:09 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.12
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.12
249baea |
Thursday, 23 Dec 2021
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22:18 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.11
* Add Russian language support for any version of the game and generate proper
letters for French language
* Add additional spell info for spells owned by a hero
* Add a popup dialog for map information
* Fix AI behaviour during castle defence and update logic with road and its
movement score
* Fix UI elements rendering and few crashes related to them
* Over 20 bugs fixed since 0.9.10 release
https://github.com/ihhub/fheroes2/releases/tag/0.9.11
07b8d4d |
Sunday, 5 Dec 2021
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19:04 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.10
- Add French, Polish and German language support for any version of the game
- Improve AI logic handling spells in the battle and its inability to land on a
beach
- Fix the logic related to pathfinding and calculation of terrain penalty for
heroes on map
- Update Norwegian translation, add Italian translation and update translations
for missing texts in the game
- Fix multiple rendering issues with shadows for buttons, battle grid and
various text positioning in many dialogs
- Add V-sync option for SDL2 builds to avoid flickering issue present for some
players
- Over _**60**_ bugs fixed since 0.9.9 release
44a2926 |
Saturday, 6 Nov 2021
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23:57 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.9
Changelog: https://github.com/ihhub/fheroes2/releases/tag/0.9.9
5a76a7d |
Wednesday, 6 Oct 2021
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20:52 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.8
9105b6f |
Sunday, 5 Sep 2021
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22:54 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.7
Changelog:
* Add basic German translation support and heavy update French and Polish
translations
* Add missing Farm image part in Knight castle and modify Captain Quarters in
Necromancer town
* Add AI hero classes for more efficient task distribution
* Fix multiple issues with combat logic for pathfinding and AI
* Fix object passabilities and incorrect rendering on World Map
* Over 60 bugs fixed since 0.9.6 release
ff34c6d |
Friday, 6 Aug 2021
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19:17 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.6
Add correct translation support with updates for French, Russian and Polish
languages
Add Nintendo Switch support
Add UI option to change game language dynamically as well as game resolution
Add cursor shadow display for attacking 2-hex monsters
Over 60 bugs fixed since 0.9.5 release
f7f39a7 |
Monday, 5 Jul 2021
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15:56 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.5
Add Monster Description for every creature with special abilitiess
Fix passability rules for all objects on World Map
Greatly improve AI behavior on World Map: object interaction, task planning and
object value calculations
Fix multiple logical cases occured on World Map with object interaction
Add continuous scrolling of scrollbars
Over 70 bugs fixed since 0.9.4 release
118bb5c |
Friday, 4 Jun 2021
|
23:48 Piotr Kubaj (pkubaj)
games/fheroes2: actually add DOCS option
Reported by: danfe, tobik
8cef1e2 |
12:50 Piotr Kubaj (pkubaj)
games/fheroes2: look for libpng without suffix, switch to PORTDOCS
f75b9b7 |
09:52 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.4
* Add The Price of Loyalty campaigns support and polish The Succession Wars
campaigns
* Add extended number of days shown on cursors and 2-hex movement shadow for
2-hex monsters
* Add ability to view Hero Screen during battle
* Add an installer for Windows
* Fix many issues with object interaction logic on World Map and AI behavior
* Improved rendering performance up to 30%
* Over 100 bugs fixed since 0.9.3 release
5d304c3 |
Tuesday, 4 May 2021
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14:34 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.3
035d257 |
Wednesday, 7 Apr 2021
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08:09 Mathieu Arnold (mat)
One more small cleanup, forgotten yesterday.
Reported by: lwhsu
cf118cc |
Tuesday, 6 Apr 2021
|
14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
12:06 Piotr Kubaj (pkubaj)
games/fheroes2: update to 0.9.2
Changelog:
* Add View spells support
* Fix many places in logic for monster movement and spells during battle, for
kingdom gameplay and for army splitting
* Add Restart button for instant battles
* Add large obstacles generation for battles
* Greatly improve AI logic in battles for spell usage, predictions of movements
and
* Add PlayStation Vita support
* Over 100 bugs fixed since 0.9.1 release
532a4a8 |
Thursday, 4 Mar 2021
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15:30 pkubaj
games/fheroes2: update to 0.9.1
Changelog:
* Add View World support
* Add progressive Campaign support
* Add touchpad support
* Speed up drawings for World Map by 5% and reduce memory usage by 10%
* Add Fast Battle option
* Improve AI and battle logic
* Add Window resizing on SDL 2
* Over 50 bugs fixed since 0.9.0 release
|
Tuesday, 23 Feb 2021
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13:01 pkubaj
games/fheroes2: sdl2 is now the default
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Saturday, 6 Feb 2021
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20:46 pkubaj
games/fheroes2: update to 0.9
Changelog:
* Greatly improve AI logic for kingdom management and battles
* Fix many drawings and logic issues for battles
* Add touchpad support
* Speed up drawings for World Map by 10%
* Add highlighted area for mass spells in battles
* Add extra army split logic
* Over 100 bugs fixed since 0.8.4 release
|
Tuesday, 19 Jan 2021
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01:13 pkubaj
games/fheroes2: Free implementation of Heroes of Might and Magic II game engine
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Number of commits found: 45 |