Port details on branch 2022Q2 |
- chocolate-doom Doom/Heretic/Hexen/Strife engine port compatible with the originals
- 3.0.1_2 games =1 3.0.1_1Version of this port present on the latest quarterly branch.
- Maintainer: jakub_lach@mailplus.pl
- Port Added: 2013-01-29 22:58:25
- Last Update: 2024-02-23 19:01:56
- Commit Hash: eae3c12
- People watching this port, also watch:: stixfonts, tmux, nagios4, endless-sky, python
- License: GPLv2
- WWW:
- https://chocolate-doom.org
- Description:
- Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom. Additionally, Heretic, Hexen as well as Strife are also
supported.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- chocolate-doom>0:games/chocolate-doom
- To install the port:
- cd /usr/ports/games/chocolate-doom/ && make install clean
- To add the package, run one of these commands:
- pkg install games/chocolate-doom
- pkg install chocolate-doom
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: chocolate-doom
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1611306702
SHA256 (chocolate-doom-3.0.1.tar.gz) = d435d6177423491d60be706da9f07d3ab4fabf3e077ec2a3fc216e394fcfc8c7
SIZE (chocolate-doom-3.0.1.tar.gz) = 2514985
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.3 : devel/gmake
- pkgconf>=1.3.0_1 : devel/pkgconf
- python3.9 : lang/python39
- sdl2-config : devel/sdl20
- Runtime dependencies:
-
- doom-data>0 : games/doom-data
- Library dependencies:
-
- libpng.so : graphics/png
- libSDL2_mixer.so : audio/sdl2_mixer
- libSDL2_net.so : net/sdl2_net
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for chocolate-doom-3.0.1_2:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_chocolate-doom
- USES:
- gmake pkgconfig python:build sdl
- pkg-message:
- For install:
- The default location for a configuration files and
saves is no longer ~/.chocolate-doom, current one is
~/.local/share/chocolate-doom/.
You can recreate the sound of the historical vanilla
game according to your own experience.
The default is an emulation of OPL2 Chip (Adlib/
Soundblaster) for MIDI music output. OPL3 is also
available.
If you prefer Gravis Ultrasound, ensure that
audio/guspat is installed, run chocolate-doom-setup,
select "Configure Sound", choose "GUS (emulated)",
and enter the path:
/usr/local/share/guspat/inst/GUS
into the "Path to patch files:" field.
If you wish to enable native MIDI, ensure that a
suitable set of patches is installed such as
audio/eawpats, audio/eawplus, audio/freepats, or
audio/guspat, enter chocolate-doom-setup, select
"Configure Sound", choose "Native MIDI", and enter
the path to the Timidity configuration file.
Examples:
/usr/local/share/timidity/timidity.cfg-eawpats
/usr/local/share/timidity/timidity.cfg-eawplus
/usr/local/share/freepats/freepats.cfg
/usr/local/share/timidity/timidity.cfg-guspat
If you choose either Gravis Ultrasound emulation or
native MIDI and provide no path, there will be no
music.
- Master Sites:
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