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non port: games/cave9/Makefile
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Number of commits found: 25

Wed, 7 Sep 2022
[ 21:10 Stefan E├čer (se) search for other commits by this committer ]    commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  commit hash:b7f05445c00f2625aa19b4154ebcbce5ed2daa52  b7f0544  (Only the first 10 of 27931 ports in this commit are shown above. View all ports for this commit)
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Tue, 22 Jun 2021
[ 18:53 Kevin Bowling (kbowling) search for other commits by this committer ]    commit hash:da3162c7c9f01912ba1940e188b253f2b5c7ba77  commit hash:da3162c7c9f01912ba1940e188b253f2b5c7ba77  commit hash:da3162c7c9f01912ba1940e188b253f2b5c7ba77  da3162c  (Only the first 10 of 914 ports in this commit are shown above. View all ports for this commit)
graphics/mesa-libs: Bump reverse deps for libglvnd

Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.

PR:		246767
Reviewed by:	manu, bapt
Approved by:	x11
Differential Revision:	https://reviews.freebsd.org/D30824
Wed, 7 Apr 2021
[ 23:19 Dmitry Marakasov (amdmi3) search for other commits by this committer ]    commit hash:5823922c58f9acea4e0c5f45b4ead47371e70841  commit hash:5823922c58f9acea4e0c5f45b4ead47371e70841  commit hash:5823922c58f9acea4e0c5f45b4ead47371e70841  5823922  (Only the first 10 of 288 ports in this commit are shown above. View all ports for this commit)
Remove useless Created by: headers mentioning me
Tue, 6 Apr 2021
[ 14:31 Mathieu Arnold (mat) search for other commits by this committer ]    commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  commit hash:305f148f482daf30dcf728039d03d019f88344eb  305f148  (Only the first 10 of 29333 ports in this commit are shown above. View all ports for this commit)
Remove # $FreeBSD$ from Makefiles.
Sun, 15 Nov 2020
[ 22:18 pkubaj search for other commits by this committer ] Original commit   Revision:555436
games/cave9: fix build on GCC architectures

In file included from display.c:19:
/usr/local/include/SDL/SDL_opengl.h:116:1: error: "GL_GLEXT_VERSION" redefined
In file included from /usr/local/include/GL/gl.h:2050,
                 from /usr/local/include/SDL/SDL_opengl.h:46,
                 from display.c:19:
/usr/local/include/GL/glext.h:54:1: error: this is the location of the previous
definition
Tue, 5 Nov 2019
[ 22:16 zeising search for other commits by this committer ] Original commit   Revision:516845 (Only the first 10 of 474 ports in this commit are shown above. View all ports for this commit)
Add USES=xorg USES=gl, ports categories g

Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
Tue, 23 May 2017
[ 05:03 rezny search for other commits by this committer ] Original commit   Revision:441503 (Only the first 10 of 711 ports in this commit are shown above. View all ports for this commit)
Revision bump of all ports with USE_GL after consolidation of mesa-libs

Approved by:	swills (mentor)
Differential Revision:	https://reviews.freebsd.org/D10845
Mon, 10 Oct 2016
[ 23:46 amdmi3 search for other commits by this committer ] Original commit   Revision:423735
- Update to latest git
- Move to new github home
- Add LICENSE
- Add missing GL depends
- Add desktop file
- Switch to options helpers
Wed, 14 Sep 2016
[ 15:59 mat search for other commits by this committer ] Original commit   Revision:422140 (Only the first 10 of 353 ports in this commit are shown above. View all ports for this commit)
GOOGLE_CODE has gone away.

- If a port has another upstream, remove GOOGLE_CODE
- If a port only has GOOGLE_CODE mark it BROKEN

Some ports have a local mirror configured but for security reasons, it
is not considered upstream.

Sponsored by:	Absolight
Mon, 8 Dec 2014
[ 16:48 tijl search for other commits by this committer ] Original commit   Revision:374303 (Only the first 10 of 920 ports in this commit are shown above. View all ports for this commit)
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 10 Sep 2014
[ 20:50 gerald search for other commits by this committer ] Original commit   Revision:367888 (Only the first 10 of 3171 ports in this commit are shown above. View all ports for this commit)
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
Tue, 28 Jan 2014
[ 23:29 amdmi3 search for other commits by this committer ] Original commit   Revision:341674
- Convert USE_GMAKE to USES
- Simplify DOCS option handling
Sat, 28 Sep 2013
[ 15:54 amdmi3 search for other commits by this committer ] Original commit   Revision:328591
- Support staging
Fri, 20 Sep 2013
[ 17:36 bapt search for other commits by this committer ] Original commit   Revision:327730 (Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Tue, 4 Dec 2012
[ 12:38 amdmi3 search for other commits by this committer ] Original commit   Revision:308236
- Update to 0.4
- OptionsNG
- Trim header

Feature safe:	yes
Mon, 20 Aug 2012
[ 08:07 dougb search for other commits by this committer ] Original commit 
Revert r302549. Apparently the usual default of
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} doesn't apply here.
Wed, 15 Aug 2012
[ 00:37 dougb search for other commits by this committer ] Original commit 
danfe was kind enough to remind me that:
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
is already the default, so for those ports where we are doing:
@${MV} ${WRKDIR}/${PORTNAME} ${WRKSRC}
to avoid the problem of conflicts with the rc.d script of the same
name it is not necessary to define WRKSRC separately.

Clean up this mistake of mine, and standardize for the others.
Fri, 1 Jun 2012
[ 05:26 dinoex search for other commits by this committer ] Original commit  (Only the first 10 of 4371 ports in this commit are shown above. View all ports for this commit)
- update png to 1.5.10
Sat, 18 Feb 2012
[ 10:18 mva search for other commits by this committer ] Original commit  (Only the first 10 of 537 ports in this commit are shown above. View all ports for this commit)
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:      exp-run by pav
Wed, 11 Aug 2010
[ 06:57 mva search for other commits by this committer ] Original commit  (Only the first 10 of 87 ports in this commit are shown above. View all ports for this commit)
- Update graphics/sdl_ttf to version 2.0.10
- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version.
Sun, 28 Mar 2010
[ 06:47 dinoex search for other commits by this committer ] Original commit  (Only the first 10 of 4470 ports in this commit are shown above. View all ports for this commit)
- update to 1.4.1
Reviewed by:    exp8 run on pointyhat
Supported by:   miwi
Fri, 5 Feb 2010
[ 11:46 dinoex search for other commits by this committer ] Original commit  (Only the first 10 of 4271 ports in this commit are shown above. View all ports for this commit)
- update to jpeg-8
Sat, 30 Jan 2010
[ 09:43 mva search for other commits by this committer ] Original commit  (Only the first 10 of 295 ports in this commit are shown above. View all ports for this commit)
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
  graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.

PR:             ports/142147 ports/142248 ports/142249
Approved by:    miwi (mentor implicit)
Fri, 31 Jul 2009
[ 13:57 dinoex search for other commits by this committer ] Original commit  (Only the first 10 of 3009 ports in this commit are shown above. View all ports for this commit)
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by:   edwin
Tue, 23 Sep 2008
[ 19:17 amdmi3 search for other commits by this committer ] Original commit 
cave9 is a gravity cave-exploration game.

Use only two buttons to activate the thrust jets of your ship in
this first-person 3D version of the classic SF-Cave game.

WWW: http://code.google.com/p/cave9/

Number of commits found: 25