non port: games/blackshadeselite/Makefile |
Number of commits found: 38 |
Monday, 12 Sep 2022
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19:24 Dmitry Marakasov (amdmi3)
*/*: canonize archive.org urls
83a2997 |
Friday, 9 Sep 2022
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19:45 Dmitry Marakasov (amdmi3)
games/blackshadeselite: switch to archive WWW
Reported by: repology
4bddf5a |
Wednesday, 7 Sep 2022
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21:10 Stefan Eßer (se)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
b7f0544 |
Tuesday, 22 Jun 2021
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18:53 Kevin Bowling (kbowling)
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
da3162c |
Wednesday, 7 Apr 2021
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23:19 Dmitry Marakasov (amdmi3)
Remove useless Created by: headers mentioning me
5823922 |
Tuesday, 6 Apr 2021
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14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Thursday, 19 Mar 2020
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23:02 tobik
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030
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Saturday, 7 Dec 2019
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10:13 pkubaj
games/blackshadeselite: fix build on GCC architectures
OpenAL now needs C++11 compiler:
/usr/local/lib/libopenal.so: undefined reference to
`std::runtime_error::runtime_error(std::__cxx11::basic_string<char,
std::char_traits<char>, std::allocator<char> > const&)@GLIBCXX_3.4.21'
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Friday, 8 Nov 2019
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10:47 tobik
games: Add missing USES={gnome,gl,sdl,xorg}
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Saturday, 22 Dec 2018
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02:16 linimon
-Wno-c++11-narrowing is not supported by base GCC. Set USE_CXXSTD=c++98
instead.
Also add USES=gl and sort USES.
PR: 234246
Submitted by: Piotr Kubaj
Approved by: portmgr (tier-2 blanket)
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Monday, 2 Jul 2018
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16:45 amdmi3
- Addempt to fix build with lld
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Friday, 22 Jun 2018
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13:00 amdmi3
- Fix build with clang 6
- Clarify GL dependency
- Switch to options helpers
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Tuesday, 23 May 2017
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05:03 rezny
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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Friday, 1 Apr 2016
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14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Tuesday, 12 Jan 2016
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16:20 amdmi3
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket
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Thursday, 1 Oct 2015
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14:24 marino
games/blackshadeselite is not jobs safe.
This one has failed on me multiple times under high contention.
It appears that its is trying to create objects files in the objs
directory before that directory is created (a race between c++
and mkdir)
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Friday, 17 Jul 2015
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20:03 amdmi3
- Add LICENSE
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Monday, 8 Dec 2014
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16:48 tijl
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version. When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.
Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it. The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20. Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.
PR: 195724
Exp-run by: antoine
Approved by: portmgr (antoine)
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Wednesday, 10 Sep 2014
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20:50 gerald
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Tuesday, 20 May 2014
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19:32 tijl
Quote ${CC} and similar variables in MAKE_ARGS.
Reported by: Dominic Fandrey <kamikaze@bsdforen.de>
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Wednesday, 7 May 2014
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20:42 amdmi3
- Convert USE_BZIP2 and USE_DOS2UNIX to USES
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Wednesday, 25 Dec 2013
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23:29 antoine
Convert the tree to USES=openal
Approved by: portmgr (bapt)
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Monday, 16 Dec 2013
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17:40 amdmi3
- Remove DOCS, NLS and EXAMPLES from OPTIONS_DEFAULT in my ports, as suggested
by Porter's Handbook
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Saturday, 19 Oct 2013
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01:52 amdmi3
- Support staging
- Convert USE_GMAKE to USES
- Use new LIB_DEPENDS syntax
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Friday, 20 Sep 2013
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17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Friday, 12 Jul 2013
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15:01 amdmi3
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
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Sunday, 3 Feb 2013
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23:39 amdmi3
- Trim header
- OptionsNG
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Thursday, 19 Jul 2012
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20:15 naddy
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora).
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Thursday, 7 Jun 2012
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01:51 amdmi3
- Do not install Apple Double garbage. This also fixes installation on 10.x
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Saturday, 18 Feb 2012
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10:18 mva
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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Sunday, 6 Jun 2010
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20:44 naddy
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora).
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Monday, 25 Jan 2010
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19:15 pav
- Introduce USE_OPENAL variable for OpenAL consumers
- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat)
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Tuesday, 28 Jul 2009
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16:34 amdmi3
- Update URL of my distfile mirror in 87 ports
Approved by: portmgr (erwin)
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Monday, 6 Jul 2009
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21:26 naddy
Bump PORTREVISION after libogg and libvorbisfile major version increment.
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Monday, 5 Jan 2009
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16:14 amdmi3
- Update address of my distfile mirror
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Thursday, 19 Jun 2008
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17:28 amdmi3
Update my email address in 132 ports.
Approved by: miwi (mentor)
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Thursday, 13 Mar 2008
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14:28 miwi
- Chase devel/sdl12 shlib version bump
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Wednesday, 13 Feb 2008
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18:10 miwi
Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.
It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.
WWW: http://home.gna.org/blackshadeselite/
PR: ports/120008
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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Number of commits found: 38 |