non port: games/airstrike/Makefile |
SVNWeb
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Number of commits found: 11 |
Thu, 26 Mar 2015
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[ 11:18 marino ]
games/airstrike: put this thing out of it's misery
This "game" was never completed, it was never playable, and now it looks
like it's not even being developed "slowly". The respository and dev wiki
don't resolve (dyndns.org). In my opinion, it never had the quality to
enter ports. Since it's explicitly unmaintained, I'm setting it to be
removed on 10 April 2015.
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Mon, 8 Dec 2014
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[ 16:48 tijl ] (Only the first 10 of 920 ports in this commit are shown above. )
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above )
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Fri, 31 Oct 2014
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[ 16:11 amdmi3 ] (Only the first 10 of 159 ports in this commit are shown above. )
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
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Wed, 10 Sep 2014
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[ 20:50 gerald ] (Only the first 10 of 3171 ports in this commit are shown above. )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Tue, 26 Aug 2014
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[ 14:06 tijl ] (Only the first 10 of 227 ports in this commit are shown above. )
- Fix missing library problems when the linker enforces explicit linking
PR: 192062
Exp-run by: antoine
Approved by: portmgr (antoine)
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Wed, 25 Jun 2014
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[ 05:35 bapt ] (Only the first 10 of 304 ports in this commit are shown above. )
Convert GMAKE to MAKE_CMD
Please note that lots of invocation of MAKE_CMD here are wrong as they do not
properly respect MAKE_ENV and friends
With hat: portmgr
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Fri, 2 May 2014
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[ 15:44 nemysis ] (Only the first 10 of 76 ports in this commit are shown above. )
Moving some games to @games
games/3dpong
- Remove FTP master site
- Transfer maintainership to games@ team
- Remove TODO.txt from DOCS
games/abe
- Transfer maintainership to games@ team
- Cosmetical changes
games/abuse_sdl
(Only the first 15 lines of the commit message are shown above )
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Fri, 28 Mar 2014
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[ 09:06 nemysis ]
- Bump PORTREVISION for dependency change
- Remove dependency for devel/desktop-file-utils
- Simplify DOCS installation handling
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Tue, 14 Jan 2014
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[ 12:30 nemysis ]
- Fix symlink for the icon
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Tue, 10 Dec 2013
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[ 19:02 nemysis ]
- Change master sites
- Change desktop entry
- Break lines around 80 characters
Approved by: pawel / wg (mentors, implicit)
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Thu, 24 Oct 2013
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[ 10:20 nemysis ]
Airstrike is a 2d biplane dogfight game in the tradition of the
Intel-livision and Amiga games 'Biplanes' and 'BIP'. It features a robust
physics engine and several other extensions of the original games.
Airstrike is a 2d dogfighting game being slowly developed by various people
around the net. It is not yet playable although there is an old version which
may be a bit fun to try.
WWW: http://icculus.org/airstrike/
PR: ports/171559
Submitted by: nemysis (self)
Approved by: wg (mentor)
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Number of commits found: 11 |