non port: games/DDNet/Makefile |
SVNWeb
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Number of commits found: 51 |
Fri, 8 Sep 2023
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[ 09:06 Mikael Urankar (mikael) ] aba8da2 (Only the first 10 of 403 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.72.0
PR: 273331
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Mon, 21 Aug 2023
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[ 21:06 Dmitry Marakasov (amdmi3) ] 7dffeb9
games/DDNet: update 17.1.1 → 17.2.1
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Tue, 25 Jul 2023
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[ 18:08 Dmitry Marakasov (amdmi3) ] b7a5b65
games/DDNet: update 17.0.3 → 17.1.1
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Mon, 17 Jul 2023
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[ 15:58 Mikael Urankar (mikael) ] cdf2861 (Only the first 10 of 387 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.71.0
PR: 272449
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Fri, 9 Jun 2023
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[ 11:38 Mikael Urankar (mikael) ] e1d1045 (Only the first 10 of 376 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.70.0
PR: 271797
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Mon, 5 Jun 2023
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[ 15:49 Dmitry Marakasov (amdmi3) ] 45ad66a
games/DDNet: update 17.0.2 → 17.0.3
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Thu, 1 Jun 2023
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[ 18:15 Dmitry Marakasov (amdmi3) ] 1a34b7a
games/DDNet: update 17.0.1 → 17.0.2
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Mon, 29 May 2023
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[ 20:49 Dmitry Marakasov (amdmi3) ] f5830cc
games/DDNet: update 17.0 → 17.0.1
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[ 20:49 Dmitry Marakasov (amdmi3) ] 4ace1e5
games/DDNet: update 16.9 → 17.0
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Thu, 27 Apr 2023
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[ 12:01 Daniel Engberg (diizzy) ] f7accb2 (Only the first 10 of 151 ports in this commit are shown above. )
*/*: Bump all users of multimedia/ffmpeg*
...to make sure all picks up new version(s)
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Tue, 25 Apr 2023
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[ 15:17 Christian Weisgerber (naddy) ] feb1fa3 (Only the first 10 of 1613 ports in this commit are shown above. )
audio/opus: bump consumers after update to 1.4
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Sun, 23 Apr 2023
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[ 13:14 Mikael Urankar (mikael) ] 3db55c4 (Only the first 10 of 364 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.69.0
PR: 270953
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Wed, 5 Apr 2023
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[ 18:48 Dmitry Marakasov (amdmi3) ] ecc484c
games/DDNet: update 16.8 → 16.9
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Fri, 24 Mar 2023
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[ 21:34 Dmitry Marakasov (amdmi3) ] 5c4e1b7
games/DDNet: update 16.7.2 → 16.8
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Thu, 16 Mar 2023
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[ 11:11 Mikael Urankar (mikael) ] ebf29ac (Only the first 10 of 351 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.68.0
PR: 270080
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Mon, 13 Feb 2023
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[ 14:52 Mikael Urankar (mikael) ] 109e35f (Only the first 10 of 348 ports in this commit are shown above. )
lang/rust: Bump revisions after 1.67.1
PR: 269336
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Mon, 23 Jan 2023
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[ 19:06 Dmitry Marakasov (amdmi3) ] 7bfcca2
games/DDNet: update 16.7.1 → 16.7.2
- Add another WWW
- Reorder CARGO_* vars for compatibility with update_crates
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Fri, 13 Jan 2023
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[ 19:12 Dmitry Marakasov (amdmi3) ] 1e70e1e
games/DDNet: update 16.5 → 16.7.1
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Wed, 26 Oct 2022
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[ 18:43 Dmitry Marakasov (amdmi3) ] 0e5f3d5
games/DDNet: update 16.4 → 16.5
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Mon, 26 Sep 2022
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[ 15:45 Dmitry Marakasov (amdmi3) ] fed5d0e
games/DDNet: update 16.3.2 → 16.4
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Wed, 7 Sep 2022
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[ 21:10 Stefan Eßer (se) ] b7f0544 (Only the first 10 of 27931 ports in this commit are shown above. )
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
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Mon, 5 Sep 2022
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[ 17:49 Dmitry Marakasov (amdmi3) ] 0dee612
games/DDNet: update 16.3.1 → 16.3.2
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Tue, 30 Aug 2022
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[ 18:55 Dmitry Marakasov (amdmi3) ] 731f8a0
games/DDNet: update 16.2.2 → 16.3.1
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Mon, 18 Jul 2022
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[ 20:13 Dmitry Marakasov (amdmi3) ] a24da2f6
games/DDNet: update 16.2.1 → 16.2.2
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Thu, 14 Jul 2022
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[ 12:58 Dmitry Marakasov (amdmi3) ] 98e407e
games/DDNet: update 16.1 → 16.2.1
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Tue, 31 May 2022
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[ 14:10 Dmitry Marakasov (amdmi3) ] 34f89f8
games/DDNet: update 16.0.3 → 16.1
- Mute failing tests
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Fri, 8 Apr 2022
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[ 18:21 Dmitry Marakasov (amdmi3) ] bc8f668
games/DDNet: update 16.0.2 → 16.0.3
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Thu, 7 Apr 2022
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[ 18:35 Dmitry Marakasov (amdmi3) ] 1371416
games/DDNet: update 16.0.1 → 16.0.2
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Thu, 31 Mar 2022
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[ 18:36 Dmitry Marakasov (amdmi3) ] 332714f
games/DDNet: update 16.0 → 16.0.1
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Wed, 30 Mar 2022
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[ 20:19 Dmitry Marakasov (amdmi3) ] 5f19e45
games/DDNet: update 15.9.1 → 16.0
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Fri, 25 Feb 2022
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[ 19:12 Dmitry Marakasov (amdmi3) ] 5ca485a
games/DDNet: update 15.9 → 15.9.1
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Thu, 24 Feb 2022
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[ 19:05 Dmitry Marakasov (amdmi3) ] c15f801
games/DDNet: update 15.8.1 → 15.9
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Wed, 29 Dec 2021
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[ 18:31 Dmitry Marakasov (amdmi3) ] 39b1589
games/DDNet: update to 15.8.1
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Fri, 26 Nov 2021
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[ 18:03 Dmitry Marakasov (amdmi3) ] b63ff65
games/DDNet: update to 15.7
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Tue, 9 Nov 2021
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[ 13:12 Dmitry Marakasov (amdmi3) ] 2a1dd2d
games/DDNet: update to 15.6.2
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Mon, 28 Jun 2021
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[ 10:47 Dmitry Marakasov (amdmi3) ] f4a1104
games/DDNet: update to 15.5.4
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Tue, 22 Jun 2021
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[ 18:53 Kevin Bowling (kbowling) ] da3162c (Only the first 10 of 914 ports in this commit are shown above. )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
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Wed, 16 Jun 2021
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[ 11:58 Dmitry Marakasov (amdmi3) ] 8c266dc
games/DDNet: update to 15.5.2
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Tue, 1 Jun 2021
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[ 17:34 Dmitry Marakasov (amdmi3) ] 397395a
games/DDNet: fix running own binaries
Specify path to binary dir explicitly, so the game could find its
own binary for correctly restarting and server binary for running
it
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Fri, 28 May 2021
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[ 18:08 Dmitry Marakasov (amdmi3) ] 8a62ec8
games/DDNet: enable some more options by default
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Wed, 7 Apr 2021
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[ 23:19 Dmitry Marakasov (amdmi3) ] 5823922 (Only the first 10 of 288 ports in this commit are shown above. )
Remove useless Created by: headers mentioning me
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Tue, 6 Apr 2021
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[ 14:31 Mathieu Arnold (mat) ] 305f148 (Only the first 10 of 29333 ports in this commit are shown above. )
Remove # $FreeBSD$ from Makefiles.
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Mon, 29 Mar 2021
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[ 12:38 amdmi3 ]
- Update to 15.4
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Sun, 28 Feb 2021
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[ 22:11 amdmi3 ]
- Update to 15.3.2
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Sun, 14 Feb 2021
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[ 19:31 amdmi3 ]
- Update to 15.3.1
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Fri, 12 Feb 2021
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[ 18:28 amdmi3 ]
- Update to 15.3
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Thu, 4 Feb 2021
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[ 20:24 tcberner ]
net/libwebsockets: Update to 4.1.6
Changelog:
https://libwebsockets.org/git/libwebsockets/tree/changelog?h=v4.1-stable
PR: 251835
Submitted by: daniel.engberg.lists@pyret.net
Approved by: iblis.dif01@nctu.edu.tw (timeout)
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Sun, 10 Jan 2021
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[ 12:27 amdmi3 ]
- Update to 15.2.5
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Wed, 30 Dec 2020
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[ 16:19 pkubaj ]
games/DDNet: fix build on GCC architectures
/wrkdirs/usr/ports/games/DDNet/work/DDNet-15.2.3/src/engine/server/server.cpp:
In member function 'int CServer::Init()':
/wrkdirs/usr/ports/games/DDNet/work/DDNet-15.2.3/src/engine/server/server.cpp:525:2:
error: 'memset' was not declared in this scope
525 | memset(m_aPrevStates, CClient::STATE_EMPTY, MAX_CLIENTS * sizeof(int));
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Mon, 28 Dec 2020
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[ 16:53 amdmi3 ]
- Update to 15.2.4
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Mon, 7 Dec 2020
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[ 16:46 amdmi3 ]
- Add games/DDNet: DDraceNetwork, a cooperative racing mod of Teeworlds
DDraceNetwork (DDNet) is an actively maintained version of DDRace,
a Teeworlds modification with a unique cooperative gameplay. Help
each other play through custom maps with up to 64 players, compete
against the best in international tournaments, design your own maps,
or run your own server. The official servers are located in Germany,
Poland, Russia, Turkey, Iran, USA, Canada, China, Korea, Japan,
Singapore, Chile, Brazil, Argentina, South Africa and Australia.
All ranks made on official servers are available worldwide and you
can collect points!
WWW: https://ddnet.tw/
The port was copied from games/teeworlds as the codebases are related
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Number of commits found: 51 |