non port: emulators/wine/Makefile |
Number of commits found: 499 (showing only 100 on this page) |
Sunday, 7 Apr 2024
|
20:39 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 9.0
Move from Wine 8.0.2 and the Wine 8.0 release series to Wine 9.0 which
represents another year of upstream development and over 7000 individual
changes.
Touted highlights include the new WoW64 architecture and an experimental
Wayland driver - neither of which upstream nor us have enabled yet.
Other areas of major changes include:
- The PostScript driver is reimplemented to work from Windows-format
spool files and avoid any direct calls from the Unix side.
- The Vulkan driver supports up to version 1.3.272 of the Vulkan spec.
- A number of GdiPlus functions are optimized for better graphics
performance and quite some work on Direct3D.
- The Windows Media Video (WMV) decoder DirectX Media Object (DMO),
DirectShow Audio Capture filter, and DirectShow MPEG‑1 Video Decoder
filter are implemented.
- DirectInput action maps are implemented, improving compatibility
with many old games that use this to map controller inputs to
in-game actions.
- URL/URI protocol associations are exported as URL handlers to the
FreeBSD desktop.
- Monitor information like name and model id are retrieved from the
physical monitor's Extended Display Identification Data (EDID).
- Internationalization work, new timezone database (2023c), 15.1.0
of the Unicode Standard.
- The default Windows version for new prefixes is set to Windows 10.
- Address space layout randomization (ASLR) is supported for modern
PE binaries, to avoid issues with address space conflicts.
FluidSynth (2.3.3), Musl (1.2.3), and Zydis (4.0.0) are now bundled
and several bundled libraries have been updated: Vkd3d (1.10),
Faudio (23.12), LDAP (2.5.16), LCMS2 (2.15), LibMPG123 (1.32.2),
LibPng (1.6.40), LibTiff (4.6.0), LibXml2 (2.11.5), LibXslt (1.1.38),
Zlib (1.3).
Extensive release notes are at https://www.winehq.org/announce/9.0 .
We now explicitly build --without-pcap, --without-pcsclite, and
--without-wayland and enable gstreamer support only when ALSA or
OSS are enabled.
And we include files/extra-patch-tools-winebuild-res32 to work
around intermittent build problems on i386 and have to drop
files/patch-dlls_ntdll_unix_loader.c which no longer applies.
emulators/wine8 is available for anyone needing that previous version.
4c1cbff |
Wednesday, 3 Apr 2024
|
15:59 Rene Ladan (rene)
emulators/wine*: do not test for removed llvm10
7b83f7f |
Thursday, 7 Mar 2024
|
11:51 Nuno Teixeira (eduardo)
emulators/wine: Move man pages to share/man
Approved by: portmgr (blanket)
ad6449a |
Sunday, 17 Dec 2023
|
22:59 Gerald Pfeifer (gerald) Author: Alexander Vereeken
emulators/wine: Unbreak WoW64
This is an excerpt of 1f07ec6014 by Alex S <iwtcex@gmail.com> for
emulators/wine-proton.
PR: 275677
0f2052c |
Sunday, 29 Oct 2023
|
21:31 Gerald Pfeifer (gerald)
emulators/wine: Remove BROKEN marker for i386
It appears the original reason to mark version 8.0.2 as BROKEN on
i386 when we upgraded from version 7.0.2 was a false positive. The
respective code got into upstream after the branch point.
PR: 274566
60fb999 |
Tuesday, 24 Oct 2023
|
22:16 Gerald Pfeifer (gerald)
emulators/wine: Improve configuration for ALSA and OSS
Use ALSA_CONFIGURE_WITH and OSS_CONFIGURE_WITH instead of the
ALSA_CONFIGURE_ON and OSS_CONFIGURE_ON forms.
This properly handles the case where neither the ALSA nor OSS option
are set. It's more resilient to future changes. And shorter.
(This back ports 944eff5cfa5f from the wine-devel port.)
PR: 273987
8241302d |
Thursday, 7 Sep 2023
|
11:55 Gerald Pfeifer (gerald)
emulators/wine: Default to LLVM 15 (instead of 10 or 11)
If the user has set the default version of LLVM to 10 or 11, use
LLVM 15 instead (rather than LLVM 12 as before). LLVM 15 is the
current default in ports, so one less version to install in case.
dc3c11a |
Monday, 4 Sep 2023
|
21:18 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 8.0.2
Move from the Wine 7.0 to the Wine 8.0 release series, specifically
8.0.2 as the second minor release with additional bug fixes.
This represents a year of upstream development effort and over 8,600
individual changes. The main achievement is the completion of the
conversion to PE format:
- All modules can be built in PE format. This is an important milestone
on the road to supporting various features such as copy protection,
32-bit applications on 64-bit hosts, Windows debuggers, x86
applications on ARM, etc.
- A special syscall dispatcher is used for PE -> Unix transitions to
avoid the overhead of a full NT system call. This minimizes the
performance impact of the new architecture.
Also WoW64 has seen significant work:
- WoW64 thunks are implemented for essentially all Unix libraries,
enabling a 32-bit PE module to call a 64-bit Unix library. Once
the remaining direct PE/Unix calls have been removed, this allows
running 32-bit Windows applications without any 32-bit Unix library.
- When the 32-bit Wine loader isn't found, 32-bit applications are
started in the new experimental "Windows-like" WoW64 mode (where
32-bit code runs inside a 64-bit host process). This mode can be
enabled by building with the '--enable-archs' configure option.
This is still under development and not yet recommended for general
use. Applications started in this mode print the warning "starting
in experimental wow64 mode".
That said, i386 builds on FreeBSD are currently broken, hence our
flavor of WoW64 is not available for the time being.
Other areas of major changes include:
- The "Light" theme is enabled in the default configuration, which
provides a more modern look.
- Graphics drivers, effects and other improvements in Direct2D,
many optimizations and features around Direct3D.
- MPEG-1 audio decoder filter for layers 1, 2, and 3.
- Media Foundation, controller hotplug support, force feedback effect
support, and further improvements for input devices.
- Many changes around Unicode support.
- The ApiSetSchema database is implemented, replacing all the api-ms-*
forwarding modules. This reduces disk and address space usage (and
our packaging list).
- DOS file attributes are persistent, and stored on disk using the
filesystem's extended attributes, in a format compatible with Samba.
- JScript related improvements.
- Various improvements to builtin applications, development tools,
and the build system.
The bundled Faudio, LCMS2, libjpeg, libmpg123, libpng, libtiff,
libxml2, libxslt, and zlib libraries have been updated. The vkd3d
and LDAP libraries are now bundled in the source tree. The OpenAL
library is no longer used.
LLVM is now a heavy build dependency in addition to GCC.
Some whitespace changes in the Makefile to sync up with wine-devel
which diverged via some extra such changes. And loads, loads of
packaging list changes.
Extensive release notes are at https://www.winehq.org/announce/8.0 .
PR: 272710
bc9917d |
Sunday, 27 Aug 2023
|
21:16 Gerald Pfeifer (gerald)
emulators/wine: Switch the default from OSS to ALSA
ALSA has been the default on Linux for ages and is what the
majority of upstream Wine developers use. More importantly,
though, it appears newer versions of Wine aren't actually
quite working with OSS. So, switch the default over to ALSA.
Bump PORTREVISION.
PR: 268164
06e0feb |
Friday, 18 Aug 2023
|
21:57 Gerald Pfeifer (gerald) Author: Alexander Vereeken
emulators/wine: Fix ALSA run-time dependency
The form libfoo.so:category/port only works for LIB_DEPENDS; for
RUN_DEPENDS we need to depend on the port as such. This fixes up
commit a26844393b.
Bump PORTREVSION.
PR: 273137
3a2594e |
Wednesday, 16 Aug 2023
|
11:17 Gerald Pfeifer (gerald) Author: Alexander Vereeken
emulators/wine: Add dependency on alsa-plugins
When using the ALSA option (which is not the default) audio did not
worke - no audio device appeared for playing and recording and the
following message appeared:
ALSA lib dlmisc.c:285:(snd_dlobj_cache_get0) Cannot open shared
library /usr/local/lib/alsa-lib/libasound_module_pcm_oss.so
Providing alsa-plugins at run time addresses this.
Bump PORTREVSION accordingly.
PR: 273137
a268443 |
Tuesday, 25 Jul 2023
|
10:04 Dima Panov (fluffy)
emulators/wine: fix packaging with ALSA enabled
When ALSA option is selected, Wine build corresponded drivers
but they are missing in plist and thus missed in package
Bump PORTREVISION to force rebuild package to include missed drivers
Reported by: poudriere bulk -t
Approved by: portmgr blanket
Sponsored by: Serenity Cybersecurity, LLC
98ea947 |
Thursday, 29 Jun 2023
|
00:57 Jan Beich (jbeich)
emulators/wine: support graphics/mesa-devel for WoW64
WoW64 currently uses i386 packages on amd64 under special PREFIX, so
- Include mesa-devel paths to LIBGL_DRIVERS_PATH override
- Respect libmap.conf(5) in 32-bit packages
To use simply install mesa-devel as regular and WoW64 package e.g.,
$ pkg install mesa-devel
$ /usr/local/share/wine/pkg32.sh install mesa-devel
In case of issues simply remove mesa-devel e.g.,
$ pkg delete mesa-devel
$ /usr/local/share/wine/pkg32.sh delete mesa-devel
PR: 271140
Reviewed by: Alex S
Approved by: maintainer timeout (2 months)
83cf927 |
Sunday, 23 Apr 2023
|
09:09 Gerald Pfeifer (gerald)
*: Bump PORTREVISIONs for math/mpc update to 1.3.1
8d3e020 |
Monday, 27 Mar 2023
|
23:36 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 7.0.2
This minor release fixes some 43 bugs on top of 7.0.1.
9b2cb7c |
Wednesday, 8 Feb 2023
|
10:53 Muhammad Moinur Rahman (bofh)
Mk/**ldap.mk: Convert USE_LDAP to USES=ldap
Convert the USE_LDAP=yes to USES=ldap and adds the following features:
- Adds the argument USES=ldap:server to add openldap2{4|5|6}-server as
RUN_DEPENDS
- Adds the argument USES=ldap<version> and replaces WANT_OPENLDAP_VER
- Adds OPENLDAP versions in bsd.default-versions.mk
- Adds USE_OPENLDAP/WANT_OPENLDAP_VER in Mk/bsd.sanity.mk
- Changes consumers to use the features
Reviewed by: delphij
Approved by: portmgr
Differential Revision: https://reviews.freebsd.org/D38233
6e1233b |
Sunday, 13 Nov 2022
|
23:43 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 7.0.1
This minor release brings some 32 bug fixes and translation updates
on top of the initial 7.0 release.
1222ac3 |
Sunday, 16 Oct 2022
|
23:24 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 7.0
Move from the Wine 6.0 to the Wine 7.0 release series, specifically
(still) Wine 7.0 there.
This represents a year of development effort and over 9,100 individual
changes. It contains a large number of improvements. Areas of major
changes are:
- Most modules have been converted to PE format.
- Better theming support, with a bundled theme for a more modern look.
All builtin applications support theming, as well as High DPI rendering.
- Vastly improved HID stack and joystick support.
- New WoW64 architecture (which supports running a 32-bit Windows
application inside a 64-bit Unix host process, using thunks to map
32-bit NT system calls to the 64-bit NTDLL).
- Direct3D has seen significant improvements.
Specifically on FreeBSD more low-level system information queries like
memory and battery status are now supported. And we no longer need to
refer to /proc and procfs in our installation message.
The Mono engine is now at version 7.0.0 with quite some changes,
Packaging changes come on two levels: Firstly, many support libraries
such as FAudio, GSM, LCMS2, libjpeg, libjxr, libmpg123, libpng, libtiff,
libxml, libxslt, zlib are now directly bundled in where we used many
of those via other ports (or completely disabled their use). On the way
we shed the LIBXSLT and MPG123 options.
Secondly, the directory structure under lib/ has been completely revamped.
Update MASTER_SITES to the new winehq.org download site.
Extensive release notes are at https://www.winehq.org/announce/7.0 .
PR: 266976
4e3e9a9 |
Thursday, 8 Sep 2022
|
15:43 Stefan Eßer (se)
Move more WWW entries from pkg-descr files into Makefiles
The WWW: lines in the pkg-descr files of these ports where not at the
end of those files and have been missed in prior conversion runs.
Approved by: portmgr (implicit)
986beaa |
Sunday, 24 Jul 2022
|
21:13 Stefan Eßer (se)
emulators/wine: Fix crash due to ASLR
ASLR has been enabled by default on -CURRENT and -STABLE and this
causes Wine to crash. The clean solution would be to implement some
memory mapping code that already exists for macOS and Linux, but this
is not an essy task.
In order to allow use of Wine on systems with ASLR mark the Wine
executables as not compatible with ASLR using elfctl. This allows
to keeps ASLR enabled on the system for all other binaries.
If the required memory mapping functionality is made available, the
elfctl commands should be removed from this and the other Wine ports.
Approved by: portmgr (implicit)
116e5db |
Wednesday, 20 Jul 2022
|
14:21 Tobias C. Berner (tcberner)
emulators: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* Akinori MUSHA aka knu <knu@idaemons.org>
* Alejandro Pulver <alejandro@varnet.biz>
* Alexander Best <arundel@gmx.net>
* Alexander Nedotsukov <bland@FreeBSD.org>
* Alexey Dokuchaev <danfe@FreeBSD.org>
* Alexey V. Antipovsky <kemm@in-line.ru>
* Alonso Cardenas Marquez <acm@FreeBSD.org>
* Brian Gaeke <brg@dgate.org>
* Danilo Egea Gondolfo <danilo@FreeBSD.org>
* David Naylor <naylor.b.david@gmail.com>
* David O'Brien (obrien@cs.ucdavis.edu)
* Edward Tomasz Napierala <trasz@FreeBSD.org>
* Eric L. Hernes <erich@FreeBSD.org>
* Felix Palmen <felix@palmen-it.de>
* Ganael Laplanche <ganael.laplanche@martymac.org>
* Gerald Pfeifer <gerald@FreeBSD.org>
* Gunter Wambaugh <techgunter@yahoo.com>
* Jacques Vidrine <nectar@FreeBSD.org>
* Janni
* Jeffrey H. Johnson <CPE1704TKS@bellsouth.net>
* Jeremy Karlson
* Jeroen Ruigrok van der Werven <asmodai@FreeBSD.org>
* Joel Sutton <jsutton@webnet.com.au>
* Joerg Wunsch <joerg@FreeBSD.org>
* Jonathan M. Bresler (jmb)
* Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
* Juergen Lock <nox@jelal.kn-bremen.de>
* Kaltashkin Eugene <zhecka@gmail.com>
* Kevin Bowling <kbowling@FreeBSD.org>
* Li-Lun Wang <llwang@infor.org>
* Mario S F Ferreira <lioux@linf.unb.br> et al.
* Martin Hinner
* Maxim Sobolev <sobomax@FreeBSD.org>
* Michael Neumann <mneumann@ntecs.de>
* Miguel Mendez <flynn@energyhq.homeip.net>
* Naram Qashat <cyberbotx@cyberbotx.com>
* Nicole Reid <root@cooltrainer.org>
* Nishika <nishika@cheerful.com>
* Pavel I Volkov <pavelivolkov@googlemail.com>
* Piotr Kubaj
* Ruan Wei (iamayan@gmail.com)
* Sebastian Schuetz <sschuetz@fhm.edu>
* Seiichirou Hiraoka
* Shaun Amott <shaun@FreeBSD.org>
* Sheldon Hearn <axl@iafrica.com>
* Simon Dick <simond@irrelevant.org>
* Steven Kreuzer <skreuzer@FreeBSD.org>
* Stijn Hoop <stijn@win.tue.nl>
* Sunpoet Po-Chuan Hsieh <sunpoet@FreeBSD.org>
* Thomas Bernard <nanard@free.fr>
* Timothy Beyer <beyert@cs.ucr.edu>
* Tobias Reifenberger <tr@freebsd.mayn.de>
* Tom Carrick <knyghtmare@knyghtmare.com>
* Travis Poppe <tlp@liquidx.org>
* Uffe Jakobsen <uffe@uffe.org>
* Vladimir Kondratiev <wulf@mail.mipt.ru>
* Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
* Yukihiro Nakai <nakai@FreeBSD.org>
* alepulver
* alex
* dchapes@ddm.on.ca
* dk
* elbarto
* janek@gaja.ipan.lublin.pl
* jhb
* jmz
* joerg
* jraynard
* krion
* kstailey
* mbr@FreeBSD.org
* okeeblow <root@cooltrainer.org>
* pixel
* pjm
* tenser@spitfire.ecsel.psu.edu
* trasz
* trasz <trasz@pin.if.uz.zgora.pl>
* # Created by Timothy Beyer <beyert@cs.ucr.edu>
With hat: portmgr
27eb52a |
Saturday, 30 Apr 2022
|
17:07 Gerald Pfeifer (gerald)
emulators/wine: Allow choosing between OSS and ALSA
Backport ce1e733047cfa6bdea3d1bfb767814c7fa2a9809 and
2895c1dc9c4efbdfaff99db514569da9ca2223b1 from wine-devel:
Our Wine ports have solely relied on OSS for sound so far. Add
support to optionally switch to ALSA by establishing two options,
OSS and ALSA.
This does not change default behavior (and packages created), rather
it adds the ability to choose. It particularly may prove beneficial
for USB MIDI keyboards.
Submitted by: hselasky
3c56b0e |
Friday, 15 Apr 2022
|
04:13 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 6.0.4
This minor release brings 48 changes and fixes 46 bugs. It also includes
some upstream work of mine to address NetAPI related build issues.
a616aa1 |
Sunday, 10 Apr 2022
|
19:11 Charlie Li (vishwin)
textproc/libxml2: bump all LIB_DEPENDS consumers
This is a separate commit to facilitate easier cherry-picking for
quarterly.
PR: 262853, 262940, 262877, 263126
Approved by: fluffy (mentor)
d63665f |
Saturday, 26 Mar 2022
|
08:27 Matthias Fechner (mfechner)
textproc/libxml2: bump all dependencies
This should make sure that all dependent ports will pick
up the new version commited with a13ec21cd733f67a9fc0dc00ab45268bdc236246
247c7db |
Saturday, 26 Feb 2022
|
12:41 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 6.0.3
This minor release fixes 46 bugs. It also includes my upstream work
which I had backported as files/patch-sysinfo, so we can remove that
local change.
1e975ef |
Monday, 10 Jan 2022
|
15:15 Stefan Eßer (se)
Fix CONFLICTS entries of multiple ports
There have been lots of missing CONFLICTS_INSTALL entries, either
because conflicting ports were added without updating existing ports,
due to name changes of generated packages, due to mis-understanding
the format and semantics of the conflicts entries, or just due to
typoes in package names.
This patch is the result of a comparison of all files contained in
the official packages with each other. This comparison was based on
packages built with default options and may therefore have missed
further conflicts with optionally installed files.
Where possible, version numbers in conflicts entries have been
generalized, some times taking advantage of the fact that a port
cannot conflict with itself (due to logic in bsd.port.mk that
supresses the pattern match result in that case).
A few ports that set the conflicts variables depending on complex
conditions (e.g. port options), have been left unmodified, despite
probably containing outdated package names.
These changes should only affect the installation of locally built
ports, not the package building with poudriere. They should give an
early indication of the install conflict in cases where currently
the pkg command aborts an installation when it detects that an
existing file would be overwritten,
Approved by: portmgr (implicit)
bcaf25a |
Sunday, 19 Dec 2021
|
14:52 Gerald Pfeifer (gerald)
emulators/wine: Explicitly build without GSSAPI
Explicitly building without GSSAPI (Kerberos SSP) support should not
make any difference, in particular for clean builds. Still this is a
step towards ensuring reproducible builds.
This back ports 62ea2531bf79d02a75cd0e57a4501af4c775c5d3 from the
wine-devel port.
03cfa7f |
Wednesday, 8 Dec 2021
|
08:54 Gerald Pfeifer (gerald)
emulators/wine: Build without Quicktime support
Quicktime support shouldn't trigger on FreeBSD. Still explicitly
configure --without-quicktime in line with our push for deterministic
builds.
This back ports e3632b1fd1e0d5178fd1fc1c2f1e6d8123fc33c9 from the
wine-devel port.
4cf14e2 |
Sunday, 5 Dec 2021
|
19:45 Gerald Pfeifer (gerald) Author: Alex S
emulators/wine: Use the right libgcc_s for 32-bit on amd64
In our situation, where we leverage 32-bit, i386 executables of Wine
in an amd64 world running 64-bit executables of Wine, the rpath of
$PREFIX/lib/gcc10 which Mk/bsd.gcc.mk sets for the former makes the
dynamic linker attempt to load a 64-bit version of libgcc_s.so which
happens to be at that location on amd64.
Removing this rpath setting at compilation time would be comparatively
more involved, so leverage LD_32_LIBMAP which we are already using in
wine-wow64.sh to point to the system version of libgcc_s.so.
This works since for C code both flavors of libgcc_s.so are fully
compatible and Wine's C++ dependencies Wine (like openal-soft and
various Mesa userspace graphics drivers) are actually compiled with
clang. In other words we are only reverting to the version of the
library they would normally load without rpath interference.
Bump PORTREVISION so new packages with the tweaked script will be
generated.
PR: 259926
Reported by: nc
Tested by: nc
316c372 |
Wednesday, 1 Dec 2021
|
21:38 Gerald Pfeifer (gerald)
emulators/wine: Configure without libhal support
In de47ffe65cfc8ee11610c6378e1d0a342c137916 the option to leverage
libhal was removed, alas configure was not adjusted. Ensure that
even if libhal somehow is present we explicitly do not use it.
This back ports 7ca1a772ead2dc568317408b3b24c6d44c7ad2a1 from the
wine-devel port.
fe50aa6 |
Thursday, 25 Nov 2021
|
08:25 Gerald Pfeifer (gerald)
emulators/wine: Unconditionally set MAINTAINER and COMMENT
The MAINTAINER and COMMENT variables, as well as WINELIBDIR, could
be overridden for the sake of the i386-wine port. With that port
gone, simply set these unconditionally.
63875928 |
Wednesday, 24 Nov 2021
|
12:44 Stefan Eßer (se)
emulators/wine: revert accidentially committed local changes
In commit 5933ac0b099 CONFLICTS_INSTALL definitions in multiple ports
have been fixed to omit the unneeded version patterns they had.
The commit of the wine port did not include that fix, but instead
local changes to deal with an issue introduced by recent changes to
sched.h.
This commit reverts the accidentially committed changes, but retains
the intended removal of a version wildcard in CONFLICTS_INSTALL.
Reported by: gerald
b1ac48a |
Tuesday, 23 Nov 2021
|
22:11 Stefan Eßer (se)
*/*: Remove redundant '-[0-9]*' from CONFLICTS_INSTALL
The conflict checks compare the patterns first against the package
names without version (as reported by "pkg query "%n"), then - if
there was no match - agsinst the full package names including the
version (as reported by "pkg query "%n-%v").
Approved by: portmgr (blanket)
5933ac0 |
07:48 Gerald Pfeifer (gerald)
emulators/wine: Simplify CONFLICTS_INSTALL
wine-devel-* versus wine-devel-[0-9]* does not make a practical
difference, but simpler is better (plus portlint has started to
warn about it).
9d8571a |
Saturday, 20 Nov 2021
|
07:48 Gerald Pfeifer (gerald)
emulators/wine-devel: Never use the Samba NetAPI library
We have been building without NetAPI support forever and explicitly
disabling it should not change anything. Still configure with
--without-netapi now in our move towards reproducible builds.
This back ports c648c4b24c1613511241597074dcea349d7e53f1 from the
wine-devel port.
5e8ca8df3 |
Friday, 19 Nov 2021
|
06:55 Gerald Pfeifer (gerald) Author: Alexander Vereeken
emulators/i386-wine: Remove port.
This port and its pre-built binaries have not been updated lately and
emulators/wine is now providing i386 support on amd64, so remove the
i386-wine port.
Adjust CONFLICTS_INSTALL on related ports and simplify (and update both
user and developer documentation in emulators/wine).
PR: 259589
Differential Revision: https://reviews.freebsd.org/D32322
056135a |
Tuesday, 16 Nov 2021
|
14:33 Gerald Pfeifer (gerald) Author: Alexander Vereeken
emulators/i386-wine-devel: Remove port.
This port and its pre-built binaries have not been updated lately and
emulators/wine-devel is now providing i386 support on amd64, so remove
i386-wine-devel.
Adjust CONFLICTS_INSTALL on related ports and simplify (and update both
user and developer documentation in wine-devel).
Approved by: maintainer (= submitter)
PR: 259589
Differential Revision: https://reviews.freebsd.org/D32322
99af223 |
Sunday, 14 Nov 2021
|
07:50 Gerald Pfeifer (gerald)
emulators/wine: Configure without Core Audio support
Core Audio is Apple-specific and should never trigger on FreeBSD.
Still explicitly configure --without-coreaudio in the spirit of
deterministic builds, independent of packages that happen to be
installed on the build system.
This back ports bd28318975c42f2b4469ff27e211c8f8f8a56ac2 from the
wine-devel port.
1d7b58b |
Wednesday, 10 Nov 2021
|
09:52 Gerald Pfeifer (gerald)
emulators/wine: Configure with pcap and pthread
libpcap and libpthread are generally present and we have been using
them all along. Explicitly require them to detect any potential issues
in the future.
This back ports a44dd394ce8161efd5bb8e6294b8bb0375a709e8 from wine-devel.
18b1ab5 |
Saturday, 30 Oct 2021
|
06:46 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 6.0.2
This minor release addresses 51 bug reports and brings 101 commits,
including compilation fixes for GCC 11 and FreeType in addition
to various bug fixes.
1c5468d |
Friday, 29 Oct 2021
|
06:05 Gerald Pfeifer (gerald)
emulators/wine: Document the need for /proc to be mounted
This likely won't be necessary with the next major version any longer
due to upstream work by Damjan; for the time being it is still required.
PR: 258795
a269704 |
Wednesday, 27 Oct 2021
|
10:26 Gerald Pfeifer (gerald) Author: Alex S
emulators/wine: Point Vulkan loader at 32-bit Mesa libs
This back ports commit 48fcd1c22641393f82f4625da8729d280d614714 from
the wine-devel port.
PR: 259211
5c904df |
Thursday, 21 Oct 2021
|
06:00 Gerald Pfeifer (gerald)
emulators/wine: Merge the VKD3D option into X11
Back port a26036d0241f76193758c6e4379834fc0ff142d9 from the wine-devel
port (and integrate 8189a2a276f8dd30ee1b075b2cfa8cf171ac286a):
Vulkan and vkd3d have few additional dependencies on top of OpenGL
(via Mesa) so fold them into the general X11 switch.
This further reduces the number of options in this port.
PR: 258375
1fce6b5 |
Monday, 18 Oct 2021
|
05:30 Gerald Pfeifer (gerald)
emulators/wine: Make GECKO_RUN_DEPENDS more flexible
Back port 799f2a37692af2674ed108314ab6963c8a2fe0d7 from the wine-devel
port:
Simplify GECKO_RUN_DEPENDS along the lines of what we did with
MONO_RUN_DEPENDS in 996345a04d856fdc863ddce257b8d98da8074d6c some
months ago.
That way updates of that other port won't require adjustments here
any longer while the system becomes more resilient.
c4123af |
Sunday, 17 Oct 2021
|
16:28 Gerald Pfeifer (gerald)
emulators/wine: Unconditionally use SDL
Back port commit 3f4627fc27ad26876fdc440d51500c960f282751 from the
wine-devel port:
SDL2 is indirectly pulled in via our (unconditional) FAudio dependency
anyway, so always use it, remove the SDL option, and simplify the port
accordingly.
PR: 258375
e5b4334 |
Sunday, 3 Oct 2021
|
06:59 Gerald Pfeifer (gerald)
emulators/wine: Enable OPENAL by default
This mirrors commit 78468490119038048dd220377e1bed1771fe46a6 to
emulators/wine-devel.
PR: 258375
0538299 |
Saturday, 2 Oct 2021
|
07:02 Gerald Pfeifer (gerald)
emulators/wine: Merge the VULKAN option into VKD3D
This back ports 3d5484b928571899d48e10ffa0e539042b63cedc and
5a1f2db45736cb70dc556090ba6c929c51d1eb28 from emulators/wine-devel:
When Wine gained support for the Vulkan API and D3D support via
Vulkan we added two options (both off by default): VULKAN and
VKD3D.
Simplify things, in particular also from a user perspective, by only
keeping the VKD3D option which now subsumes the former VULKAN option
(and hence Vulkan API support).
No change in defaults - yet.
On the way adjust CONFIGURE_ARGS to only feature on option per line,
which was mostly the case already anyway.
PR: 258375
67eda60 |
Wednesday, 8 Sep 2021
|
20:53 Bernhard Froehlich (decke)
emulators/wine: Add CPE information
Approved by: portmgr (blanket)
24e18a2 |
Tuesday, 10 Aug 2021
|
07:43 Gerald Pfeifer (gerald)
emulators/wine: XAudio2 no longer depends on OpenAL
Since upstream commit 3e390b1aafff47df63376a8ca4293c515d74f4ba on
2019-02-20 XAudio2 uses FAudio (which already is an unconditional
dependency) and no longer depends on OpenAL, so adjust the packing
list accordingly. [1]
We did not detect this via regular testing due to false negatives
in Mk/Scripts/check-stagedir.sh in the presence of %%OPTION%%s in
pkg-plist. [2]
PR: 257651 [1], 220950 [2]
Submitted by: Alex S <iwtcex@gmail.com> [1]
3f3a026 |
Saturday, 7 Aug 2021
|
10:43 Gerald Pfeifer (gerald)
emulators/wine: Make the dependency on wine-mono generic
Instead of hard coding the actual version number use a generic
dependency on simply the port. This makes maintenance easier and
reduces the chance for mistakes.
(We have been using this in emulators/wine-devel for some four
months already since 996345a04d856fdc863ddce257b8d98da8074d6c .)
PR: 257630
dc73fd6 |
Monday, 26 Jul 2021
|
09:56 Gerald Pfeifer (gerald)
emulators/wine: Fix up pkg32.sh
In my original commit I missed the last line actually invoking pkg.
Fix this up and add a comment above.
PR: 257284
Reported by: Alex S <iwtcex@gmail.com>
ad15b0e |
09:10 Gerald Pfeifer (gerald) Author: Alex S
emulators/wine: Invoke with LD_BIND_NOW and revampe WoW
Wine 6.0 and later need LD_BIND_NOW / LD_32_BIND_NOW on FreeBSD,
cf. https://bugs.winehq.org/show_bug.cgi?id=50257 and
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=252307
so move the actual binaries to wine64.bin / wine.bin and invoke
them via a script that does those settings.
Also revamp the WoW handling/packging which combines 32-bit/i386
Wine into 64-bit/amd64 Wine.
Submitted by: Alex S <iwtcex@gmail.com>
PR: 257284, 252307
1d2af6e |
08:49 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 6.0.1
Move from the Wine 5.0 release serious to the Wine 6.0 series and
specifically Wine 6.0.1.
This represents another year of development effort and over 8,300
individual changes. It contains a large number of improvements.
Areas of major changes are:
- Core modules in PE format.
- Vulkan backend for WineD3D.
- DirectShow and Media Foundation support.
- Text console redesign.
In terms of packaging changes are moderate this time:
- As in case of 8c03aa8bb14df712154cfb84506b6501b58caee6 which has
sat with wine-devel for eight months remove
files/patch-dlls_kernel32_Makefile.in which is not needed any longer.
- Our special dependency emulators/wine-gecko goes to version 2.47.2
and emulators/wine-mono to version 5.1.1.
- The GLU library is not used any longer.
Extensive release notes are at https://www.winehq.org/announce/6.0
and https://www.winehq.org/announce/6.0.1 .
PR: 257284
dba96eb |
06:44 Gerald Pfeifer (gerald)
emulators/wine: Update to Wine 5.0.5
This (only) fixes the regression I found and reported against
Wine 5.0.4, obsoleting our temporary patch files/patch-dlls_qcap_v4l.c.
659ba57 |
Tuesday, 6 Apr 2021
|
14:31 Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148 |
Friday, 26 Mar 2021
|
06:55 gerald
Update to the Wine 5.0.4 maintenance release which fixes some 67 bugs.
|
Sunday, 7 Mar 2021
|
08:19 gerald
Remove conflicts with wine-staging-[0-9]* and i386-wine-staging-[0-9]*
which have not existed for years.
|
Monday, 8 Feb 2021
|
09:48 bapt
Remove dependency on libhal it is going to be removed from the ports tree
|
Tuesday, 5 Jan 2021
|
14:26 gerald
Remove the GCC option. which has been the default all along, and simply
use GCC.
This avoids troubles for users disabling the option and then encountering
failures without knowing how to go about that. (And there is not much one
can even do given upstream focuses on GCC.)
PR: 242202
|
Friday, 25 Dec 2020
|
12:16 gerald
Back port r556564 | gerald | 2020-11-29 from emulators/wine-devel:
Wine is now able to use mingw-w64 to build components. When mingw-w64
is installed on FreeBSD, users might inadvertedly use that when we have
not set up things properly yet (and it probably should be an option to
choose, at least initially). For example, mingw-w64 produces .dll files
instead of the current .dll.so files, breaking pkg-plist.
So for now explicitly disable the use of mingw-w64. In a next step,
once mingw-w64 is available, we probably should make this an option.
PR: 237213
Reported by: Damjan Jovanovic <damjan.jov@gmail.com>
MFH: 2020Q4 (blanket: build issue)
|
Tuesday, 1 Dec 2020
|
21:38 gerald
Back port r551487 | gerald | 2020-10-05 from emulators/wine-devel:
Add an option SDL that uses SDL 2, a cross-platform multimedia development
API which can be useful particularly when it comes to supporting games.
This is off by default for now in alignment with the status quo.
Submitted by: Alex S <iwtcex@gmail.com>
PR: 249869
|
Friday, 13 Nov 2020
|
20:16 gerald
Update to the Wine 5.0.3 maintenance release which fixes some 44 bugs
and adds where.exe and whoami.exe.
|
Thursday, 1 Oct 2020
|
19:53 gerald
Backport revision r550190 from emulators/wine-devel:
No longer hack tools/wineapploader.in to account for wine64 vs wine.
Since upstream commit
https://source.winehq.org/git/wine.git/commitdiff/57f9c33c08782399d6729bc58b
68d73812560638
this hasn't been necessary any longer and it did actually break things
afterwards by replacing wine64 with wine6464.
PR: 249868
Submitted by: Alex S <iwtcex@gmail.com>
|
Saturday, 8 Aug 2020
|
12:29 gerald
Update to the Wine 5.0.2 maintenance release which fixes some 46 bugs.
|
Thursday, 16 Jul 2020
|
11:18 gerald
Backport r540756 | gerald | 2020-06-29 from emulators/wine-devel:
Explicitly configure --without-usb. There does not appear to be a way
for the configure test to pass on FreeBSD right now (even with extra
ports available), so this simply makes this explicit and avoids a
warning from configure.
MFH: 2020Q3 (blanket: missing dependency)
|
Wednesday, 3 Jun 2020
|
17:17 gerald
Update to the Wine 5.0.1 maintenance release.
This adds some timezones and fixes some 37 bugs.
Plus it facilitates compilation with GCC 10. [1]
PR: 246700 [1]
|
Tuesday, 19 May 2020
|
07:09 gerald
Backport r534205 | gerald | 2020-05-06 from emulators/wine-devel:
Push USES=pkgconfig to the global level instead just contingent on the
VKD3D option.
This makes a real difference for the GNUTLS option (on by default) and
others. Accordingly bump PORTREVISION.
Reported by: Benny Goemans <benny.goemans@belgacom.net>
MFH: 2020Q2 (blanket: missing dependency)
|
Saturday, 16 May 2020
|
15:35 gerald
Explicitly configure --without-inotify so that the presence of the
devel/libinotify port does not pull in an implicit dependency that
is not tracked properly.
Reported by: Andy Mender <andymenderunix@gmail.com>
PR: 245172
MFH: 2020Q2 (blanket: missing dependency)
|
Friday, 24 Apr 2020
|
21:28 gerald
Backport r530401 | gerald | 2020-04-02 from our wine-devel companion:
Explicitly configure --without-unwind so that the presence of the
devel/libunwind port does not pull in an implicit dependency that
is not tracked properly.
Reported by: Andy Mender <andymenderunix@gmail.com>
PR: 245172
|
Friday, 3 Apr 2020
|
21:40 salvadore
emulators/wine: Change tested variable for master port detection
Forward r529132 from emulators/wine-devel.
Approved by: gerald (maintainer, mentor)
Differential Revision: https://reviews.freebsd.org/D24262
|
Friday, 13 Mar 2020
|
21:11 salvadore
emulators/i386-wine: Use standard ports infrastructure for ARCH
This commit is the analogous for i386-wine of r528249 that concerns
emulators/i386-wine-devel.
Until now i386-wine defined its own ARCH variable and manually included
Makefile.i386 for i386 systems and Makefile.inc for amd64 systems. This
commit makes use of the standard ARCH variable and renames Makefile.inc to
Makefile.amd64 so that the proper Makefile.${ARCH} is automatically
included.
This requires conditional inclusion bsd.ports.pre.mk and bsd.ports.post.mk
by emulators/wine [1], master port for i386-wine: those files must be
included only if they have not already been included by i386-wine.
Approved by: gerald (mentor, maintainer [1])
|
Friday, 31 Jan 2020
|
08:23 gerald
Update from Wine 4.0.3 and the Wine 4.0 release series to Wine 5.0.
This represents a year of development effort with over 7,400 individual
changes. This port and the wine-devel port have been in sync as closely
as possible, and this update is mostly copying over from the -devel port
minus support for the Wine Staging patchset (and STAGING option).
Highlights of this new release include built-in modules in PE format,
multi-monitor support, Vulkan 1.1 support, and an XAudio2 reimplementation.
This also comes with updates of the emulators/wine-gecko and
emulators/wine-mono ports to match their -devel counterparts:
version 2.47.1 for wine-gecko and version 4.9.4 for wine-mono.
And we "lose" four local patches that got integrated or became obsolete
upstream.
The following is a more detailed list extracted from the extensive
release notes:
== Graphics
- Multiple display adapters and monitors are properly supported, including
dynamic configuration changes.
- The Vulkan driver supports up to version 1.1.126 of the Vulkan spec.
- The WindowsCodecs library is able to convert more bitmap formats,
including palette-indexed formats.
== Direct3D
- Fullscreen Direct3D applications inhibit the screensaver.
- DXGI swapchain presents inform the application when the corresponding
window is minimized. This typically allows applications to reduce CPU
usage while minimized, and is in some cases required to allow the
application window to be restored again.
- Switching between fullscreen and windowed modes using the standard
Alt+Enter combination is implemented for DXGI applications.
- The following features are implemented for Direct3D 12 applications:
- Switching between fullscreen and windowed.
- Changing display modes.
- Scaled presents.
- Swap intervals.
These features were previously already implemented for earlier
versions of the Direct3D API.
- The handling of various edge cases is improved. Among others:
- Out of range reference values for the alpha and stencil tests.
- Sampling 2D resources with 3D samplers and vice versa.
- Drawing with mapped textures and buffers.
- Usage of invalid DirectDraw clipper objects.
- Creating Direct3D devices on invalid Windows, like the desktop window.
- Viewports with a minimum Z larger than or equal to the maximum Z.
- Resources bound through both shader-resource views and render-target
or depth-stencil views at the same time.
- Blits between formats with and without alpha components.
Since well-behaved applications don't rely on these edge cases, they
typically only affect one or two applications each. There are
nevertheless quite a number of them.
- Dirty texture regions are tracked more accurately for Direct3D 8 and 9
texture uploads.
- Uploads of S3TC-compressed 3D textures require less address space.
Since 3D textures can be potentially large, and address space
exhaustion is a concern for 32-bit applications, S3TC-compressed 3D
textures are uploaded per-slice, instead of in a single upload.
- The ID3D11Multithread interface is implemented.
- Various lighting calculation fixes and improvements for older DirectDraw
applications have been made.
- Limited support for blits across swapchains is implemented.
- More shader reflection APIs are implemented.
- The wined3d CPU blitter can handle compressed source resources.
Support for compressed destination resources was already implemented
in a previous release.
- The Direct3D graphics card database recognizes more graphics cards.
- New HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
- "shader_backend" (REG_SZ)
The shader backend to use. Possible values are "glsl" (default)
for GLSL, "arb" for ARB vertex/fragment programs and "none" to
disable shader support.
- "strict_shader_math" (REG_DWORD)
Enable (0x1) or disable (0x0, default) stricter translation of
Direct3D shaders, potentially at a performance cost. This
currently only makes a difference with the default GLSL shader
backend in combination with the proprietary NVIDIA drivers.
- Deprecated HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
- "UseGLSL"
This has been superseded by the "shader_backend" setting above.
== D3DX
- Support for compressing textures using S3TC-compression.
- Various operations, like e.g. texture fills, on unmappable surfaces
are implemented more correctly. Previously their implementation
relied on the underlying Direct3D implementation not enforcing
mapping restrictions.
- Various improvements and fixes have been made to the effect framework.
== Kernel
- Most of the functions that used to be in Kernel32 are moved to
KernelBase, to follow the architecture of recent Windows versions.
- Libraries of the wrong 32/64-bitness are ignored when found in the
search path, to enable loading the correct one if it's found further
in the path.
- Kernel objects are better emulated for device drivers that expect to
manipulate objects from the kernel side.
- The kernel-level synchronization objects like spin locks, fast
mutexes, remove locks, and resource variables are implemented.
- The system battery state is properly reported to applications.
== User interface
- Minimized windows are displayed using their title bar instead of the
old Windows 3.1-style icons.
- The new button styles Split Buttons and Command Links are implemented.
- The Edit control sets margins correctly also for CJK fonts.
== Desktop integration
- Symbolic links to the corresponding Unix directories are created for
the 'Downloads' and 'Templates' folders.
== Input devices
- Plug & Play device drivers can be installed and loaded on startup.
- Game controllers are better supported, including proper support for
hat switch, wheel, gas and brake controls.
== .NET
- The Mono engine is updated to version 4.9.4, including parts of the
Windows Presentation Foundation (WPF) framework.
- The Gecko and Mono add-ons support shared installation, where the
files are used directly from a global location under /usr/share/wine
instead of being copied into every new prefix.
== Internet and networking
- The Gecko engine is refreshed to support recent toolchains.
- A number of new HTML APIs are implemented.
- MSHTML supports some SVG elements.
- Error object and exception propagation are supported in VBScript.
- A number of VBScript builtin functions are implemented.
- JScript EcmaScript compliant mode supports more features.
- JScript and VBScript script objects expose type info interfaces.
- The HTTP proxy configuration can be retrieved through DHCP.
- Passport HTTP redirects are supported.
- The HTTP service and corresponding client-side library (HTTPAPI) are
partially implemented.
== Cryptography
- ECC (elliptic-curve) keys are supported when using GnuTLS.
- Importing keys and certificates from PFX blobs is implemented.
- The PBKDF2 key derivation algorithm is supported.
== Text and fonts
- OpenType positioning features are supported in DirectWrite, and
enabled for Latin script by default, including kerning.
- Font data access is made safer by validating the various data tables
before using them.
- DirectWrite interfaces are updated to a recent SDK, implementing
some of the latest API additions.
== Audio / Video
- The XAudio2 libraries are reimplemented to use the external FAudio
library, for better compatibility.
- The Media Foundation libraries are fleshed out, including:
- Support for builtin and user async work queues.
- Ability to submit periodic callbacks, waiting, scheduled, and
regular work items, with support for item priority.
- Support for media event queues.
- Various core API to handle media type objects, stream and
presentation descriptors, object attributes, byte stream objects,
samples and buffers.
- Initial Source Resolver implementation.
- Initial implementation of Source Reader API.
- Implementation for Sample Grabber object.
- Core support for building topology objects.
- Builtin presentation clock implementation, started implementing
Media Session functionality.
- The video capture filter has been ported to use v4l2 instead of the
deprecated v4l1 API, allowing the use of some cameras which do not
support v4l1.
- Support for YUV to RGB translation and reading from v4l2 devices
using mmap() has been removed; we now depend on libv4l2 for both of
these things.
- The builtin AVI, MPEG-I, and WAVE decoders have been removed; we now
depend on GStreamer or the Mac QuickTime Toolkit to decode such
media files.
- Some more VMR7 configuration APIs are implemented.
- The sound drivers support per-channel volume adjustments.
== Internationalization
- Unicode character tables are based on version 12.1.0 of the standard.
- Unicode normalization is implemented.
- The geographic region id is automatically set in the registry based
on the current locale. It can be modified if necessary under
HKEY_CURRENT_USER\Control Panel\International\Geo.
- The Sinhalese and Asturian locales are supported.
- Codepage 28601 (Latin/Thai) is supported.
== RPC/COM
- The typelib marshaller supports complex structs and arrays.
- There is an initial implementation of the Windows Script runtime library.
- There is an initial implementation of the Microsoft ActiveX Data
Objects (ADO) library.
== Installers
- Microsoft Installer (MSI) Patch Files are supported.
- The WUSA tool (Windows Update Standalone Installer) supports
installing .MSU update files.
== PE modules
- The actual PE binaries are copied into the Wine prefix instead of
the fake DLL files. This makes the prefix look more like a real
Windows installation, at the cost of some extra disk space.
- Modules that have been converted to PE can use standard wide-char C
functions, as well as wide-char character constants like L"abc".
This makes the code easier to read.
- Not all modules have been converted to PE yet; this is an ongoing
process that will continue during the Wine 5.x development series.
== Development tools / Winelib
- The Visual Studio remote debugger can be used to debug applications
running under Wine.
- The Debug Engine library (DBGENG) is partially implemented.
- The Resource Compiler and IDL Compiler support a '--sysroot' option
to allow locating header files in cross-compile environments.
- Winegcc supports the options '--target', '--wine-objdir',
'--winebuild' and '-fuse-ld' that make it easier to use as a
cross-compiler, or with custom toolchains.
- The wine/unicode.h header is no longer available to applications,
since the functions will ultimately be removed and replaced by the
standard C runtime wide character functions.
== Build infrastructure
- The 'fastcall' calling convention is supported in spec files. It
uses the correct name mangling for Windows builds.
- A '-import' entry point flag is supported in spec files, to mark
functions that need a hotpatch code prefix to be generated for their
import thunks.
- Winebuild supports a '--builtin' option to add a special signature
to PE binaries to mark them as Wine builtins.
== Builtin applications
- The CHCP tool is implemented. It allows setting the console codepage.
- The MSIDB tool is implemented. It allows manipulating MSI databases.
== Performance improvements
- The various time functions use higher performance system clocks if
available, to reduce the overhead in the rendering loop of many games.
- File lookups take advantage of the ext4 filesystem case folding
support if it's enabled on the directory being searched.
- No-data style listboxes (LBS_NODATA) have better performance for
large numbers of items.
- Slim Reader/Writer locks, keyed events, and condition variables use
futexes on Linux to avoid wineserver round trips.
== New external dependencies
- The FAudio library is used to implement XAudio2.
- The Inotify library is used for file change notifications on BSD
platforms.
- The Video4Linux version 2 library is used instead of version 1.
|
Saturday, 30 Nov 2019
|
06:53 gerald
Update to the Wine 4.0.3 maintenance release with various bug fixes and
updates to the National Language Support files.
|
Thursday, 7 Nov 2019
|
20:20 zeising
Sprinkle more USES=xorg
|
Tuesday, 27 Aug 2019
|
05:51 gerald
Update to the Wine 4.0.2 maintenance release.
This brings some 68 bug fixes.
|
Saturday, 10 Aug 2019
|
17:48 gerald
Add a note how to work around Wine issuing an error message of
i386_set_ldt: Invalid argument
Did you reconfigure your kernel with "options USER_LDT"?
PR: 224264
Submitted by: rozhuk.im@gmail.com
Reviewed by: arrowd
MFH: 2019Q3 (documentation to address crash)
|
Friday, 26 Jul 2019
|
20:46 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
|
Friday, 17 May 2019
|
11:47 gerald
Update to the Wine 4.0.1 maintenance release.
This brings various bug fixes and Sinhala and Tamil translation updates.
|
Friday, 22 Feb 2019
|
11:13 gerald
Update from the Wine 3.0 release series to Wine 4.0.
This represents a year of development effort with over 6,000 individual
changes. Due to regular syncing between the wine-devel port and this
one changes mostly relate to pkg-plist; the biggest difference between
the two is wine-devel featuring a STAGING option to support the Wine
Staging patchset.
Highlights of this new release include Direct3D 12 and Vulkan support,
as well as support for game controllers.
It also goes along with a corresponding minor update of
emulators/wine-mono. [1]
The following is a more detailed list extracted from the full(er) release
notes:
== Direct3D
- Initial support for Direct3D 12. Direct3D 12 support requires the vkd3d
library, and a Vulkan-capable graphics card - this port now features new
options, off by default, VKD3D and VULKAN which also pull in additional
dependencies.
- The Multi-Threaded Command Stream feature is enabled by default.
- OpenGL core contexts are always used by default when available. In
the previous release, these were already used by default for Direct3D 10
and 11 applications on AMD and Intel graphics cards. That has been extended
to all graphics cards, and all versions of Direct3D before 12.
- Among others, the following notable Direct3D 10 and 11 features are
implemented:
- Multi-sample textures and views, as well as multi-sample resolves.
- Per-sample fragment shading.
- Support for 1D textures.
- Draws without render target views or depth/stencil views.
- Multiple viewports and scissor rectangles per draw.
- Depth clipping control.
- Depth bias clamping.
- Stream output without geometry shaders.
- Several more capability queries.
- Several more resource formats.
- Several Direct3D 11 interfaces have been updated to version 11.2,
and several DXGI interfaces have been update to version 1.6. This
allows applications requiring those newer interfaces to start
working.
- The Direct3D graphics card database recognizes more graphics cards.
== Graphics
- A complete Vulkan driver is implemented, using the host Vulkan
libraries under X11.
- Icons in PNG format are supported, enabling loading high-resolution
256x256 icons.
- The standard icons include a 256x256 version to take advantage of
the PNG support.
- Many Direct2D interfaces have been updated to version 1.2.
- Polygon drawing in the DIB engine is much faster for large polygons.
- A0, A1 and A2 paper sizes are supported for generic printers.
- Arrows are supported in GdiPlus.
== Kernel
- Support for running DOS binaries under Wine is removed. When execution
of a DOS binary is requested, an external DOSBox instance is launched.
This doesn't apply to Win16 binaries, which are still supported internally.
- All the CPU control and debug registers can be accessed by kernel
drivers, including on 64-bit.
- Events, semaphores, mutexes and timers are implemented in kernel
mode for device drivers.
- The WaitOnAddress synchronization primitives are supported.
- Reported processor information correctly distinguishes logical and
physical CPU cores to support hyper-threading.
- The various debugger APIs support manipulating a 32-bit Wow64
process from a 64-bit process context.
- Application settings, compatibility information and execution levels
are recognized in application manifests.
- The various file I/O completion modes are implemented.
== User interface
- The infrastructure for setting DPI awareness and scaling of non
DPI-aware applications is implemented. However, actual scaling of
window contents is only supported on Android at this point.
Scaling is disabled by default and can be enabled by setting the
"DpiScalingVer" value under HKEY_CURRENT_USER\Control Panel\Desktop.
- Window class redirection is supported, enabling support of Common
Controls version 6 features for standard USER controls like buttons.
- The standard USER controls Button, Listbox, Combobox, Edit and
Static support version 6 features, including theming.
- The standard Task Dialog is implemented, including support for
icons, hyperlinks, progress bars, and various other UI elements.
- Cue banners are supported in version 6 of the Edit control.
== Desktop integration
- Exporting MIME-type file associations to the native desktop can be
disabled with a checkbox under the Desktop Integration tab in
winecfg. It can be configured programmatically by setting the
"Enable" value under HKEY_CURRENT_USER\Software\Wine\FileOpenAssociations.
- The File Dialog can display file properties like size, times and attributes.
- The File Dialog optionally shows the Places toolbar on the left-hand side.
- The shell folder Public is used instead of AllUsersProfile to follow
the behavior of recent Windows versions.
- The shell File Browser supports keyboard shortcuts to rename (F2 key)
and delete (Delete key) shell folders.
- Many standard icons are added to the Shell library.
- Shell Autocompletion is supported.
- In desktop mode the taskbar won't be displayed on top of fullscreen
windows.
- Additional names are provided for standard cursors to better match
existing X11 cursor themes.
== Internet and networking
- JScript has an EcmaScript compliant mode, which supports a number of
features not available in legacy mode.
- JavaScript property accessors are supported.
- HTML style object is rewritten to support standard-compliant mode.
- HTML documents respect X-UA-Compatible HTTP header, allowing web
pages to request specific compatibility mode.
- MSHTML supports non-HTML elements, allowing limited SVG support.
- A number of new HTML APIs are supported.
- The proxy server can be configured through the Internet Control
Panel applet.
- Stream I/O is implemented in WebServices.
- The Web Services on Devices API (WSDAPI) is implemented, including
sending and receiving the various message types.
- More system information is reported through WBEM, including CPU,
BIOS, video controller, and network adapter properties.
== Cryptography
- Asymmetric encryption keys, as well as RSA and ECDSA signature
verification are supported.
- The GCM and ECB encryption chaining modes are supported.
- Optimal Asymmetric Encryption Padding (OAEP) is supported in RSA
encryption.
- A Kerberos security provider is implemented, supporting Kerberos
authentication.
- A selection dialog for public key certificates is implemented.
- If available, GnuTLS is used on macOS in preference to the
CommonCrypto framework.
== Text and fonts
- Character tables are based on version 11.0.0 of the Unicode Standard.
- The new subpixel font rendering of FreeType >= 2.8.1 is supported.
- When a font face is missing, FontConfig is queried to provide
possible substitutions.
- The font selected in the console emulator properly scales with the
display DPI.
- Memory font resources are supported in DirectWrite.
- The builtin Wingdings font contains clock images.
== Audio
- The Windows Media Player interfaces are implemented and support
media playback.
- An MP3 decoder is provided as DirectX Media Object.
== Built-in applications
- The Ping program provides actual pinging functionality using
IcmpSendEcho.
- The SchTasks task scheduler program can create and delete tasks.
- The RegEdit registry editor has an improved hex editor for binary
values.
- FOR loops are properly handled in the Command Interpreter.
- The XCopy program supports the /k (keep attributes) option.
== Internationalization
- The Japanese 106 keyboard is properly supported.
- Translation of timezone names is supported.
- There is a partial translation to the Sinhala language.
- More locales are supported in the Resource Compiler (wrc) and
Message Compiler (wmc).
== .NET
- 32-bit CIL-only .NET binaries are supported on 64-bit.
- The Mono engine is updated to version 4.7.5 with some upstream Mono
fixes. Hence this also update the emulators/wine-mono port.
== Installers
- MSI custom actions run in a separate process, enabling proper
support for mixed 32/64-bit installers.
- Deferred installation actions are supported in MSI.
== Miscellaneous
- The Task Scheduler service and APIs are implemented.
- The Windows Management Instrumentation service is implemented.
- The OPC Services (Open Packaging Conventions, used for Microsoft
Office XML files) library is implemented.
Approved by: dbn (blanket) [1]
|
Tuesday, 5 Feb 2019
|
14:48 gerald
Add gl to X11_USES since a naked USE_GL=, without also setting USES, as
we've had has been deprecated for a while.
|
Friday, 25 Jan 2019
|
14:04 gerald
Restore a simpler and more elegant version of r490816 which was reverted
in r490825. (r490827 addresses the breakage of INDEX which happened in
some scenarios that led to that revert.)
Add a new option, GCC, that controls the use of GCC instead of the
system compiler (usually clang these days) as we have been doing since
r334935 in 2013-11-26. And make that the default, both since there've
been user reports about Wine not working properly with the toolchain
in FreeBSD 12 and since there may be other challenges given that
upstrea and in other distributions GCC is being used all along.
PR: 231010
Reviewed by: mat
Tested by: sbruno
|
Monday, 21 Jan 2019
|
07:47 gerald
Remove a hack (defining __builtin_ms_va_list and friends) for versions
of clang before 3.8 and hence versions of FreeBSD no longer maintained.
|
07:45 antoine
Revert r490816, it breaks INDEX
With hat: portmgr
|
01:12 gerald
Add a new option, GCC, that controls the use of GCC instead of the
system compiler (usually clang these days) as we have been doing since
r334935 in 2013-11-26. And make that the default, both since there've
been user reports about Wine not working properly with the toolchain
in FreeBSD 12 and there may be other challenges given that upstream
and in other distributions GCC is being used all along. [1]
Also backport part of r488645 | gerald | 2018-12-29 01:53:56 from
emulators/wine-devel:
Create a proper USES block in Makefile, moving the existing USES
statement there.
PR: 231010 [1]
|
Wednesday, 12 Dec 2018
|
01:35 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
|
Saturday, 1 Dec 2018
|
18:16 gerald
Update to the Wine 3.0.4 maintenance release which addresses 47 bug
reports and adds a lot of icons in Shell32.
|
Saturday, 29 Sep 2018
|
08:04 riggs
Bump PORTREVISION to chase update of multimedia/v4l_compat and libv4l
|
Thursday, 13 Sep 2018
|
22:04 gerald
Update to the Wine 3.0.3 maintenance release which addresses 52 bug
reports, mostly in actual applications.
|
Tuesday, 11 Sep 2018
|
18:34 zeising
Change x11/xorgproto to become a build dep
Change x11/xorgproto to become a build time dependency when added to
USE_XORG. Change the dependency to be on the port, rather than a file the
port installs.
Fix fallout.
Bump portrevision on depending ports.
PR: 230909
Reviewed by: eadler
Approved by: portmgr (antoine)
Obtained
from: https://github.com/FreeBSDDesktop/freebsd-ports/tree/feature/xorgproto
exp-run: antoine
Differential Revision: https://reviews.freebsd.org/D16906
|
Saturday, 1 Sep 2018
|
13:18 gerald
Backport r464959 | gerald | 2018-03-18 22:24:42 from emulators/wine-devel:
Fully disable building Kerberos components.
We already had --without-krb5, alas when someone had krb5 installed
in their build environment, the build still failed. This takes care
using a bigger hammer.
PR: 226396
Analyzed by: John Hein <z7dr6ut7gs@snkmail.com>
|
Monday, 20 Aug 2018
|
00:02 gerald
Sync a comment re WoW64 plus the desktop file with revision r477548
of the emulators/wine-devel port to keep the two in sync.
|
Sunday, 29 Jul 2018
|
22:18 gerald
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542
|
Saturday, 30 Jun 2018
|
19:28 gerald
Update to the Wine 3.0.2 maintenance release which "only" fixes a couple
of bugs.
|
Saturday, 16 Jun 2018
|
12:42 gerald
Port revision 471203 from the wine-devel port to the main wine port:
Replace explicit settings of CFLAGS and LDFLAGS in favor of USES=localbase
(the former predating the latter by at least a decade alas with variation).
PR: 226396
Submitted by: John Hein <z7dr6ut7gs@snkmail.com>
|
Sunday, 3 Jun 2018
|
20:03 tcberner
emulators/wine: fix desktop file on amd64
Reviewed by: gerald
Approved by: dbn
Differential Revision: https://reviews.freebsd.org/D15489
|
Sunday, 20 May 2018
|
10:23 gerald
Update to the Wine 3.0.1 maintenance release which fixes a number of bugs
and provides translation updates for Finnish, German, Lithuanian, Norwegian,
Polish, Russian, and Ukrainian.
|
Saturday, 5 May 2018
|
15:17 danfe
For ports under `emulators', `games', `irc`, and `sysutils' categories:
remove redundant PKGMESSAGE assignment, which is set appropriately by
the b.p.m when `pkg-message' appears on the SUB_FILES list.
|
Monday, 2 Apr 2018
|
18:52 gerald
Remove the workaround for a clang 6.0.0 crash on FreeBSD version 1200056
(where we'd use GCC), now that version 1200057 which fixes that issue is
eight weeks old.
PR: 224863
|
Sunday, 1 Apr 2018
|
20:40 gerald
Change dependencies from wine-gecko-devel to wine-gecko and wine-mono-devel
to wine-mono.
Technically this is not required at this point, since the -devel and
regular ports provide the same versions temporarily, but it sets us up
for when the -devel ports are going to diverge again later.
| Number of commits found: 499 (showing only 100 on this page) |
|