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non port: emulators/mgba/pkg-plist

Number of commits found: 13

Wednesday, 10 Jan 2024
09:47 Piotr Kubaj (pkubaj) search for other commits by this committer
emulators/mgba: update to 0.10.3

Emulation fixes:
 - ARM: Remove obsolete force-alignment in `bx pc` (fixes mgba.io/i/2964)
 - ARM: Fake bpkt instruction should take no cycles (fixes mgba.io/i/2551)
 - GB Audio: Fix channels 1/2 staying muted if restarted after long silence
 - GB Audio: Fix channel 1 restarting if sweep applies after stop (fixes
mgba.io/i/2965)
 - GB Audio: Fix restarting envelope when writing to register (fixes
mgba.io/i/3067)
 - GB Audio: Improve "zombie mode" emulation in CGB mode (fixes mgba.io/i/2029)
 - GB I/O: Read back proper SVBK value after writing 0 (fixes mgba.io/i/2921)
 - GB SIO: Disabling SIO should cancel pending transfers (fixes mgba.io/i/2537)
 - GBA Audio: Fix sample timing drifting when changing sample interval
 - GBA Audio: Fix initial channel 3 wave RAM (fixes mgba.io/i/2947)
 - GBA Audio: Fix sample position issues when rate changes (fixes
mgba.io/i/3006)
 - GBA GPIO: Fix tilt scale and orientation (fixes mgba.io/i/2703)
 - GBA BIOS: Fix clobbering registers with word-sized CpuSet
 - GBA SIO: Fix normal mode SI/SO semantics (fixes mgba.io/i/2925)
Other fixes:
 - GB: Fix applying a patch that changes the cartridge mapper (fixes
mgba.io/i/3077)
 - GBA Savedata: Fix crash when resizing flash save games for RTC data
 - mGUI: Fix cases where an older save state screenshot would be shown (fixes
mgba.io/i/2183)
 - Qt: Re-enable sync for multiplayer windows that aren't connected (fixes
mgba.io/i/2974)
 - Qt: Fix mute settings not being loaded on setting screen (fixes
mgba.io/i/2990)
 - Qt: Fix screen freezing on macOS after closing save state window (fixes
mgba.io/i/2885)
 - Vita: Fix camera setting not appearing (fixes mgba.io/i/3012)
Misc:
 - mGUI: Persist fast forwarding after closing menu (fixes mgba.io/i/2414)
 - Qt: Add exporting of SAV + RTC saves from Save Converter to strip RTC data
 - VFS: Use anonymousMemoryMap for large 7z allocations (fixes mgba.io/i/3013)
commit hash: 8e273afc80b40e32679de71df32d9bc8308e7abb commit hash: 8e273afc80b40e32679de71df32d9bc8308e7abb commit hash: 8e273afc80b40e32679de71df32d9bc8308e7abb commit hash: 8e273afc80b40e32679de71df32d9bc8308e7abb 8e273af
Monday, 24 Apr 2023
20:34 Piotr Kubaj (pkubaj) search for other commits by this committer
emulators/mgba: update to 0.10.2

Changelog:	https://mgba.io/2023/04/23/mgba-0.10.2/
commit hash: d7699a6a0718524bde43eae34352ffe222b4dca7 commit hash: d7699a6a0718524bde43eae34352ffe222b4dca7 commit hash: d7699a6a0718524bde43eae34352ffe222b4dca7 commit hash: d7699a6a0718524bde43eae34352ffe222b4dca7 d7699a6
Thursday, 12 Jan 2023
16:25 Piotr Kubaj (pkubaj) search for other commits by this committer
emulators/mgba: update to 0.10.1
commit hash: dca0821635cff8781738f6d1873d467a71579119 commit hash: dca0821635cff8781738f6d1873d467a71579119 commit hash: dca0821635cff8781738f6d1873d467a71579119 commit hash: dca0821635cff8781738f6d1873d467a71579119 dca0821
Wednesday, 12 Oct 2022
10:15 Piotr Kubaj (pkubaj) search for other commits by this committer
emulators/mgba: update to 0.10.0

Features:
 - Preliminary Lua scripting support
 - Presets for Game Boy palettes
 - Add Super Game Boy palettes for original Game Boy games
 - Tool for converting scanned pictures of e-Reader cards to raw dotcode data
 - Options for muting when inactive, minimized, or for different players in
multiplayer
 - Cheat code support in homebrew ports
 - Acclerometer and gyro support for controllers on PC
 - Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
 - Improved support for HuC-3 mapper, including RTC
 - Support for 64 kiB SRAM saves used in some bootlegs
 - Discord Rich Presence now supports time elapsed
 - Additional scaling shaders
 - Support for GameShark Advance SP (.gsv) save file importing
 - Support for multiple saves per game using .sa2, .sa3, etc.
 - Support for GBX format Game Boy ROMs
 - New unlicensed GB mappers: NT (newer type), Sachen (MMC1, MMC2)
Emulation fixes:
 - ARM7: Fix unsigned multiply timing
 - GB: Copy logo from ROM if not running the BIOS intro (fixes mgba.io/i/2378)
 - GB: Fix HALT breaking M-cycle alignment (fixes mgba.io/i/250)
 - GB Audio: Fix channel 1/2 reseting edge cases (fixes mgba.io/i/1925)
 - GB Audio: Properly apply per-model audio differences
 - GB Audio: Revamp channel rendering
 - GB Audio: Fix APU re-enable timing glitch
 - GB I/O: Fix writing to WAVE RAM behavior (fixes mgba.io/i/1334)
 - GB MBC: Fix edge case with Pocket Cam register accesses (fixes
mgba.io/i/2557)
 - GB Memory: Add cursory cartridge open bus emulation (fixes mgba.io/i/2032)
 - GB Serialize: Fix loading MBC1 states that affect bank 0 (fixes
mgba.io/i/2402)
 - GB SIO: Fix bidirectional transfer starting (fixes mgba.io/i/2290)
 - GB Video: Draw SGB border pieces that overlap GB graphics (fixes
mgba.io/i/1339)
 - GBA: Improve timing when not booting from BIOS
 - GBA: Fix expected entry point for multiboot ELFs (fixes mgba.io/i/2450)
 - GBA: Fix booting multiboot ROMs with no JOY entrypoint
 - GBA: Fix 1 MiB ROM mirroring to only mirror 4 times
 - GBA Audio: Adjust PSG sampling rate with SOUNDBIAS
 - GBA Audio: Sample FIFOs at SOUNDBIAS-set frequency
 - GBA BIOS: Work around IRQ handling hiccup in Mario & Luigi (fixes
mgba.io/i/1059)
 - GBA BIOS: Initial HLE timing estimation of UnLz77 functions (fixes
mgba.io/i/2141)
 - GBA DMA: Fix DMA source direction bits being cleared (fixes mgba.io/i/2410)
 - GBA I/O: Redo internal key input, enabling edge-based key IRQs
 - GBA I/O: Disable open bus behavior on invalid register 06A
 - GBA Memory: Fix misaligned 32-bit I/O loads (fixes mgba.io/i/2307)
 - GBA Video: Fix OpenGL rendering on M1 Macs
 - GBA Video: Ignore horizontally off-screen sprite timing (fixes
mgba.io/i/2391)
 - GBA Video: Fix Hblank timing (fixes mgba.io/i/2131, mgba.io/i/2310)
 - GBA Video: Fix rare crash in modes 3-5
 - GBA Video: Fix sprites with mid-frame palette changes in GL (fixes
mgba.io/i/2476)
 - GBA Video: Fix OBJ tile wrapping with 2D char mapping (fixes mgba.io/i/2443)
 - GBA Video: Fix horizontal lines in GL when charbase is changed (fixes
mgba.io/i/1631)
 - GBA Video: Fix sprite layer priority updating in GL
Other fixes:
 - ARM: Disassemble Thumb mov pseudo-instruction properly
 - ARM: Disassemble ARM asr/lsr #32 properly
 - ARM: Disassemble ARM movs properly
 - Core: Don't attempt to restore rewind diffs past start of rewind
 - Core: Fix the runloop resuming after a game has crashed (fixes
mgba.io/i/2451)
 - Core: Fix crash if library can't be opened
 - Debugger: Fix crash with extremely long CLI strings
 - Debugger: Fix multiple conditional watchpoints at the same address
 - FFmpeg: Fix crash when encoding audio with some containers
 - FFmpeg: Fix GIF recording (fixes mgba.io/i/2393)
 - GB: Fix temporary saves
 - GB: Fix replacing the ROM crashing when accessing ROM base
 - GB: Don't try to map a 0-byte SRAM (fixes mgba.io/i/2668)
 - GB, GBA: Save writeback-pending masked saves on unload (fixes mgba.io/i/2396)
 - mGUI: Fix FPS counter after closing menu
 - Qt: Fix some hangs when using the debugger console
 - Qt: Fix crash when clicking past last tile in viewer
 - Qt: Fix preloading for ROM replacing
 - Qt: Fix screen not displaying on Wayland (fixes mgba.io/i/2190)
 - Qt: Fix crash when selecting 256-color sprite in sprite view
 - Qt: Fix coloration of swatches on styles with distinct frame backgrounds
 - VFS: Failed file mapping should return NULL on POSIX
Misc:
 - Core: Suspend runloop when a core crashes
 - Core: Add wallclock offset RTC type
 - Debugger: Save and restore CLI history
 - Debugger: GDB now works while the game is paused
 - Debugger: Add command to load external symbol file (fixes mgba.io/i/2480)
 - FFmpeg: Support dynamic audio sample rate
 - GB: Support CGB0 boot ROM loading
 - GB Audio: Increase sample rate
 - GB MBC: Filter out MBC errors when cartridge is yanked (fixes mgba.io/i/2488)
 - GB MBC: Partially implement TAMA5 RTC
 - GB Video: Add default SGB border
 - GBA: Automatically skip BIOS if ROM has invalid logo
 - GBA: Refine multiboot detection (fixes mgba.io/i/2192)
 - GBA Cheats: Implement "never" type codes (closes mgba.io/i/915)
 - GBA DMA: Enhanced logging (closes mgba.io/i/2454)
 - GBA Memory: Implement adjustable EWRAM waitstates (closes mgba.io/i/1276)
 - GBA Savedata: Store RTC data in savegames (closes mgba.io/i/240)
 - GBA Video: Implement layer placement for OpenGL renderer (fixes
mgba.io/i/1962)
 - GBA Video: Fix highlighting for sprites with mid-frame palette changes
 - mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
 - mGUI: Autosave less frequently when fast-forwarding
 - Qt: Rearrange menus some
 - Qt: Clean up cheats dialog
 - Qt: Only set default controller bindings if loading fails (fixes
mgba.io/i/799)
 - Qt: Save converter now supports importing GameShark Advance saves
 - Qt: Save positions of multiplayer windows (closes mgba.io/i/2128)
 - Qt: Add optional frame counter to OSD (closes mgba.io/i/1728)
 - Qt: Add optional emulation-related information on reset (closes
mgba.io/i/1780)
 - Qt: Add QOpenGLWidget cross-thread codepath for macOS (fixes mgba.io/i/1754)
 - Qt: Enable -b for Boot BIOS menu option (fixes mgba.io/i/2074)
 - Qt: Add tile range selection to tile viewer (closes mgba.io/i/2455)
 - Qt: Show warning if XQ audio is toggled while loaded (fixes mgba.io/i/2295)
 - Qt: Add e-Card passing to the command line (closes mgba.io/i/2474)
 - Qt: Boot both a multiboot image and ROM with CLI args (closes mgba.io/i/1941)
 - Qt: Improve cheat parsing (fixes mgba.io/i/2297)
 - Qt: Change lossless setting to use WavPack audio
 - Qt: Use FFmpeg to convert additional camera formats, if available
 - Qt: Resume crashed game when loading a save state
 - Qt: Include cheats in bug report
 - SDL: Support exposing an axis directly as the gyro value (closes
mgba.io/i/2531)
 - Windows: Attach to console if present
 - VFS: Early return NULL if attempting to map 0 bytes from a file
 - Vita: Add bilinear filtering option (closes mgba.io/i/344)
commit hash: 2729cb84b7af5d19933d8609d6a1a69ba119d521 commit hash: 2729cb84b7af5d19933d8609d6a1a69ba119d521 commit hash: 2729cb84b7af5d19933d8609d6a1a69ba119d521 commit hash: 2729cb84b7af5d19933d8609d6a1a69ba119d521 2729cb8
Monday, 16 May 2022
06:49 Loïc Bartoletti (lbartoletti) search for other commits by this committer
devel/cmake: Update to 3.23.0

Update to 3.23.0.
Fix pkg-plist: using the default share/man location

Release Notes:
  https://cmake.org/cmake/help/v3.23/release/3.23.html

PR:		262886
Exp-run by:	antoine
commit hash: 2d34c2bfeaa82867acfa7d73bec9644b2acecbb1 commit hash: 2d34c2bfeaa82867acfa7d73bec9644b2acecbb1 commit hash: 2d34c2bfeaa82867acfa7d73bec9644b2acecbb1 commit hash: 2d34c2bfeaa82867acfa7d73bec9644b2acecbb1 2d34c2b
Monday, 10 Jan 2022
13:16 Hiroki Tagato (tagattie) search for other commits by this committer Author: James Wright
emulators/mgba: update to 0.9.3

Changelog: https://mgba.io/2021/12/17/mgba-0.9.3/

PR:		260969
Approved by:	Greg V <greg@unrelenting.technology> (maintainer)
commit hash: 274ee4a42b2d367a81672ff0f6afc903621b6ef3 commit hash: 274ee4a42b2d367a81672ff0f6afc903621b6ef3 commit hash: 274ee4a42b2d367a81672ff0f6afc903621b6ef3 commit hash: 274ee4a42b2d367a81672ff0f6afc903621b6ef3 274ee4a
Sunday, 18 Jul 2021
21:39 Guangyuan Yang (ygy) search for other commits by this committer Author: James Wright
emulators/mgba: Update to 0.9.2

Changelog:	https://mgba.io/2021/07/10/mgba-0.9.2/

PR:		257166
Approved by:	lwhsu (mentor, implicit), Greg V (maintainer)
commit hash: d482245238f75c236e0f8b05af372125c63ad485 commit hash: d482245238f75c236e0f8b05af372125c63ad485 commit hash: d482245238f75c236e0f8b05af372125c63ad485 commit hash: d482245238f75c236e0f8b05af372125c63ad485 d482245
Friday, 30 Oct 2020
17:31 fernape search for other commits by this committer
emulators/mgba: Update to 0.8.4

ChangeLog: https://mgba.io/2020/10/29/mgba-0.8.4/

PR:	250734
Submitted by:	james.wright@digital-chaos.com
Approved by:	greg@unrelenting.technology (maintainer)
MFH:	2020Q4 (blanket, runtime fixes)
Original commitRevision:553707 
Thursday, 15 Oct 2020
17:20 fernape search for other commits by this committer
emulators/mgba: Update to 0.8.3

ChangeLog: https://mgba.io/2020/08/03/mgba-0.8.3/

PR:	250353
Submitted by:	james.wright@digital-chaos.com
Reviewed by:	greg@unrelenting.technology (maintainer)
MFH:	2020Q4 (blanket, bug fix release)
Original commitRevision:552428 
Friday, 12 Jun 2020
10:57 tagattie search for other commits by this committer
- Update to 0.8.1
- Add LIBRETRO_CONFLICTS_INSTALL=libretro-mgba
- Add patch to fix crash when loading ROM in mgba-qt (taken from upstream fix)

PR:		247007
Submitted by:	James Wright <james.wright@digital-chaos.com>
Approved by:	greg@unrelenting.technology (maintainer), mentors (implicit)
Changelog:	https://github.com/mgba-emu/mgba/blob/0.8.1/CHANGES
Original commitRevision:538596 
Thursday, 2 Jan 2020
20:53 tcberner search for other commits by this committer
emulators/mgba: Update to 0.7.3

PR:		242994
Submitted by:	James Wright <james.wright@digital-chaos.com>
Approved by:	greg@unrelenting.technology (maintainer)
Original commitRevision:521877 
Tuesday, 29 Jan 2019
00:46 jbeich search for other commits by this committer
emulators/mgba: update to 0.7.0

- Expose libretro core as a port option
- Add USES=gl for USE_GL, USES=gnome for INSTALLS_ICONS

Changes:	https://github.com/mgba-emu/mgba/blob/0.7.0/CHANGES
PR:		227346
Submitted by:	Greg V (maintainer)
Original commitRevision:491528 
Thursday, 5 Oct 2017
16:35 tobik search for other commits by this committer
New port: emulators/mgba

A modern open source Game Boy Advance emulator, with support for Game
Boy and Game Boy Color games as well.  The project started in April
2013 with the goal of being fast enough to run on lower end hardware
than other emulators support, without sacrificing accuracy or
portability.  Other goals include accurate enough emulation to provide
a development environment for homebrew software, a good workflow for
tool-assist runners, and a modern feature set for emulators that older
emulators may not support.

WWW: https://mgba.io

PR:		222779
Submitted by:	Greg V <greg@unrelenting.technology>
Original commitRevision:451322 

Number of commits found: 13