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Number of commits found: 13

Mon, 24 Apr 2023
[ 20:34 Piotr Kubaj (pkubaj) search for other commits by this committer ]    commit hash:d7699a6a0718524bde43eae34352ffe222b4dca7  commit hash:d7699a6a0718524bde43eae34352ffe222b4dca7  commit hash:d7699a6a0718524bde43eae34352ffe222b4dca7  d7699a6 
emulators/mgba: update to 0.10.2

Changelog:	https://mgba.io/2023/04/23/mgba-0.10.2/
Thu, 12 Jan 2023
[ 16:25 Piotr Kubaj (pkubaj) search for other commits by this committer ]    commit hash:dca0821635cff8781738f6d1873d467a71579119  commit hash:dca0821635cff8781738f6d1873d467a71579119  commit hash:dca0821635cff8781738f6d1873d467a71579119  dca0821 
emulators/mgba: update to 0.10.1
Wed, 12 Oct 2022
[ 10:15 Piotr Kubaj (pkubaj) search for other commits by this committer ]    commit hash:2729cb84b7af5d19933d8609d6a1a69ba119d521  commit hash:2729cb84b7af5d19933d8609d6a1a69ba119d521  commit hash:2729cb84b7af5d19933d8609d6a1a69ba119d521  2729cb8 
emulators/mgba: update to 0.10.0

Features:
 - Preliminary Lua scripting support
 - Presets for Game Boy palettes
 - Add Super Game Boy palettes for original Game Boy games
 - Tool for converting scanned pictures of e-Reader cards to raw dotcode data
 - Options for muting when inactive, minimized, or for different players in
multiplayer
 - Cheat code support in homebrew ports
 - Acclerometer and gyro support for controllers on PC
 - Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
 - Improved support for HuC-3 mapper, including RTC
 - Support for 64 kiB SRAM saves used in some bootlegs
 - Discord Rich Presence now supports time elapsed
 - Additional scaling shaders
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Mon, 10 Jan 2022
[ 13:16 Hiroki Tagato (tagattie) search for other commits by this committer Author: James Wright ]    commit hash:274ee4a42b2d367a81672ff0f6afc903621b6ef3  commit hash:274ee4a42b2d367a81672ff0f6afc903621b6ef3  commit hash:274ee4a42b2d367a81672ff0f6afc903621b6ef3  274ee4a 
emulators/mgba: update to 0.9.3

Changelog: https://mgba.io/2021/12/17/mgba-0.9.3/

PR:		260969
Approved by:	Greg V <greg@unrelenting.technology> (maintainer)
Sun, 18 Jul 2021
[ 21:39 Guangyuan Yang (ygy) search for other commits by this committer Author: James Wright ]    commit hash:d482245238f75c236e0f8b05af372125c63ad485  commit hash:d482245238f75c236e0f8b05af372125c63ad485  commit hash:d482245238f75c236e0f8b05af372125c63ad485  d482245 
emulators/mgba: Update to 0.9.2

Changelog:	https://mgba.io/2021/07/10/mgba-0.9.2/

PR:		257166
Approved by:	lwhsu (mentor, implicit), Greg V (maintainer)
Fri, 30 Oct 2020
[ 17:31 fernape search for other commits by this committer ] Original commit   Revision:553707
emulators/mgba: Update to 0.8.4

ChangeLog: https://mgba.io/2020/10/29/mgba-0.8.4/

PR:	250734
Submitted by:	james.wright@digital-chaos.com
Approved by:	greg@unrelenting.technology (maintainer)
MFH:	2020Q4 (blanket, runtime fixes)
Thu, 15 Oct 2020
[ 17:20 fernape search for other commits by this committer ] Original commit   Revision:552428
emulators/mgba: Update to 0.8.3

ChangeLog: https://mgba.io/2020/08/03/mgba-0.8.3/

PR:	250353
Submitted by:	james.wright@digital-chaos.com
Reviewed by:	greg@unrelenting.technology (maintainer)
MFH:	2020Q4 (blanket, bug fix release)
Fri, 12 Jun 2020
[ 10:57 tagattie search for other commits by this committer ] Original commit   Revision:538596
- Update to 0.8.1
- Add LIBRETRO_CONFLICTS_INSTALL=libretro-mgba
- Add patch to fix crash when loading ROM in mgba-qt (taken from upstream fix)

PR:		247007
Submitted by:	James Wright <james.wright@digital-chaos.com>
Approved by:	greg@unrelenting.technology (maintainer), mentors (implicit)
Changelog:	https://github.com/mgba-emu/mgba/blob/0.8.1/CHANGES
Thu, 2 Jan 2020
[ 20:53 tcberner search for other commits by this committer ] Original commit   Revision:521877
emulators/mgba: Update to 0.7.3

PR:		242994
Submitted by:	James Wright <james.wright@digital-chaos.com>
Approved by:	greg@unrelenting.technology (maintainer)
Tue, 29 Jan 2019
[ 00:46 jbeich search for other commits by this committer ] Original commit   Revision:491528
emulators/mgba: update to 0.7.0

- Expose libretro core as a port option
- Add USES=gl for USE_GL, USES=gnome for INSTALLS_ICONS

Changes:	https://github.com/mgba-emu/mgba/blob/0.7.0/CHANGES
PR:		227346
Submitted by:	Greg V (maintainer)
Fri, 31 Aug 2018
[ 02:37 jhale search for other commits by this committer ] Original commit   Revision:478511
Fix build with Qt 5.11

PR:		230884
Obtained from:	upstream
Wed, 2 May 2018
[ 15:57 jbeich search for other commits by this committer ] Original commit   Revision:468848
emulators/mgba: unbreak with ffmpeg 4.0

src/feature/ffmpeg/ffmpeg-encoder.c:232:29: error: use of undeclared identifier
'CODEC_FLAG_GLOBAL_HEADER'
                        encoder->audio->flags |= CODEC_FLAG_GLOBAL_HEADER;
                                                 ^
src/feature/ffmpeg/ffmpeg-encoder.c:294:28: error: use of undeclared identifier
'CODEC_FLAG_GLOBAL_HEADER'
                encoder->video->flags |= CODEC_FLAG_GLOBAL_HEADER;
                                         ^

PR:		227726
Reported by:	antoine (via exp-run)
Obtained from:	upstream (mgba 0.6.2)
Thu, 5 Oct 2017
[ 16:35 tobik search for other commits by this committer ] Original commit   Revision:451322
New port: emulators/mgba

A modern open source Game Boy Advance emulator, with support for Game
Boy and Game Boy Color games as well.  The project started in April
2013 with the goal of being fast enough to run on lower end hardware
than other emulators support, without sacrificing accuracy or
portability.  Other goals include accurate enough emulation to provide
a development environment for homebrew software, a good workflow for
tool-assist runners, and a modern feature set for emulators that older
emulators may not support.

WWW: https://mgba.io

PR:		222779
Submitted by:	Greg V <greg@unrelenting.technology>

Number of commits found: 13