non port: emulators/mgba/distinfo |
SVNWeb
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Number of commits found: 13 |
Mon, 24 Apr 2023
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[ 20:34 Piotr Kubaj (pkubaj) ] d7699a6
emulators/mgba: update to 0.10.2
Changelog: https://mgba.io/2023/04/23/mgba-0.10.2/
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Thu, 12 Jan 2023
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[ 16:25 Piotr Kubaj (pkubaj) ] dca0821
emulators/mgba: update to 0.10.1
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Wed, 12 Oct 2022
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[ 10:15 Piotr Kubaj (pkubaj) ] 2729cb8
emulators/mgba: update to 0.10.0
Features:
- Preliminary Lua scripting support
- Presets for Game Boy palettes
- Add Super Game Boy palettes for original Game Boy games
- Tool for converting scanned pictures of e-Reader cards to raw dotcode data
- Options for muting when inactive, minimized, or for different players in
multiplayer
- Cheat code support in homebrew ports
- Acclerometer and gyro support for controllers on PC
- Support for combo "Super Game Boy Color" SGB + GBC ROM hacks
- Improved support for HuC-3 mapper, including RTC
- Support for 64 kiB SRAM saves used in some bootlegs
- Discord Rich Presence now supports time elapsed
- Additional scaling shaders (Only the first 15 lines of the commit message are shown above )
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Mon, 10 Jan 2022
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[ 13:16 Hiroki Tagato (tagattie) Author: James Wright ] 274ee4a
emulators/mgba: update to 0.9.3
Changelog: https://mgba.io/2021/12/17/mgba-0.9.3/
PR: 260969
Approved by: Greg V <greg@unrelenting.technology> (maintainer)
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Sun, 18 Jul 2021
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[ 21:39 Guangyuan Yang (ygy) Author: James Wright ] d482245
emulators/mgba: Update to 0.9.2
Changelog: https://mgba.io/2021/07/10/mgba-0.9.2/
PR: 257166
Approved by: lwhsu (mentor, implicit), Greg V (maintainer)
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Fri, 30 Oct 2020
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[ 17:31 fernape ]
emulators/mgba: Update to 0.8.4
ChangeLog: https://mgba.io/2020/10/29/mgba-0.8.4/
PR: 250734
Submitted by: james.wright@digital-chaos.com
Approved by: greg@unrelenting.technology (maintainer)
MFH: 2020Q4 (blanket, runtime fixes)
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Thu, 15 Oct 2020
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[ 17:20 fernape ]
emulators/mgba: Update to 0.8.3
ChangeLog: https://mgba.io/2020/08/03/mgba-0.8.3/
PR: 250353
Submitted by: james.wright@digital-chaos.com
Reviewed by: greg@unrelenting.technology (maintainer)
MFH: 2020Q4 (blanket, bug fix release)
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Fri, 12 Jun 2020
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[ 10:57 tagattie ]
- Update to 0.8.1
- Add LIBRETRO_CONFLICTS_INSTALL=libretro-mgba
- Add patch to fix crash when loading ROM in mgba-qt (taken from upstream fix)
PR: 247007
Submitted by: James Wright <james.wright@digital-chaos.com>
Approved by: greg@unrelenting.technology (maintainer), mentors (implicit)
Changelog: https://github.com/mgba-emu/mgba/blob/0.8.1/CHANGES
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Thu, 2 Jan 2020
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[ 20:53 tcberner ]
emulators/mgba: Update to 0.7.3
PR: 242994
Submitted by: James Wright <james.wright@digital-chaos.com>
Approved by: greg@unrelenting.technology (maintainer)
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Tue, 29 Jan 2019
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[ 00:46 jbeich ]
emulators/mgba: update to 0.7.0
- Expose libretro core as a port option
- Add USES=gl for USE_GL, USES=gnome for INSTALLS_ICONS
Changes: https://github.com/mgba-emu/mgba/blob/0.7.0/CHANGES
PR: 227346
Submitted by: Greg V (maintainer)
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Fri, 31 Aug 2018
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[ 02:37 jhale ]
Fix build with Qt 5.11
PR: 230884
Obtained from: upstream
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Wed, 2 May 2018
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[ 15:57 jbeich ]
emulators/mgba: unbreak with ffmpeg 4.0
src/feature/ffmpeg/ffmpeg-encoder.c:232:29: error: use of undeclared identifier
'CODEC_FLAG_GLOBAL_HEADER'
encoder->audio->flags |= CODEC_FLAG_GLOBAL_HEADER;
^
src/feature/ffmpeg/ffmpeg-encoder.c:294:28: error: use of undeclared identifier
'CODEC_FLAG_GLOBAL_HEADER'
encoder->video->flags |= CODEC_FLAG_GLOBAL_HEADER;
^
PR: 227726
Reported by: antoine (via exp-run)
Obtained from: upstream (mgba 0.6.2)
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Thu, 5 Oct 2017
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[ 16:35 tobik ]
New port: emulators/mgba
A modern open source Game Boy Advance emulator, with support for Game
Boy and Game Boy Color games as well. The project started in April
2013 with the goal of being fast enough to run on lower end hardware
than other emulators support, without sacrificing accuracy or
portability. Other goals include accurate enough emulation to provide
a development environment for homebrew software, a good workflow for
tool-assist runners, and a modern feature set for emulators that older
emulators may not support.
WWW: https://mgba.io
PR: 222779
Submitted by: Greg V <greg@unrelenting.technology>
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Number of commits found: 13 |