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non port: astro/calcmysky/pkg-descr
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Number of commits found: 2

Fri, 4 Nov 2022
[ 09:43 Alexey Dokuchaev (danfe) search for other commits by this committer ]    commit hash:a76969f7c21a86ac26dc3af3a4d8907960934552  commit hash:a76969f7c21a86ac26dc3af3a4d8907960934552  commit hash:a76969f7c21a86ac26dc3af3a4d8907960934552  a76969f 
astro/{calcmysky,stellarium}: update both ports to the latest versions

It's unfortunate transition time when they cannot be updated separately,
not at least without some ugly patching.

Make Stellarium use static release tarball instead of the generated by
GitHub one.  While currently it does not win us much, next version will
be additionally offering smaller .tar.xz distfile which we'll switch to
more easily.

Enforce Qt5 build for now.  While Stellarium and its dependencies are
Qt6-ready, providing correct and coherent flavors for all of them is
too much work for little gain.  Everyone should be using Qt5 anyways.

PR:	266915
Wed, 5 Oct 2022
[ 04:06 Alexey Dokuchaev (danfe) search for other commits by this committer ]    commit hash:7198053347586b93bf65414a3f6fa9aca50bcc1c  commit hash:7198053347586b93bf65414a3f6fa9aca50bcc1c  commit hash:7198053347586b93bf65414a3f6fa9aca50bcc1c  7198053 
astro/calcmysky: new port had been added (+)

CalcMySky is a software package that simulates scattering of light by
the atmosphere to render daytime and twilight skies (without stars).
Its primary purpose is to draw realistic sky in applications such as
planetaria, e.g. `astro/stellarium'.

Number of commits found: 2